It’s 43% of 60% of US kids. So more like 25%. Still pretty bad.
I didn’t see a link to the survey in the article so I found it on the ESA website.
The survey says that 58% of kids want games, but it doesn’t seem to specify what percentage of kids want in-game currency?; it simply says that in-game currency is one of the top five video-game related requests, at 43%. But 43% of what? 43% of kids who want games? It’s not specific, which would make the news article meaningless.
complaining about this one feels boomerish to me like “oh no! dem kids like the [new thing™]!!”
While I agree that this is not a good thing, I have to say it is not much different to for example Pokemon cards. Sure you could sell physical cards - if you’re lucky maybe even without loss - but I don’t think it is so much different.
Kids my age: Remember when you could just download a skin for Quake from a website, install it, and still have other players see it? And it was free?
Remember the custom warehouse level filled with crates and everyone wearing a crate skin?
If that ain’t proof microtransactions are a bane on society, then we’re already too corrupt to care.
If it isn’t proof they target children, I don’t know what is.
Microtransctions prove they should be illegal every time I read any article about them
Not to mention there’s hardly any micro transactions left, a lot of these micro transactions are the prices of full games or more!
This is what I don’t get, why would you get some in game currency or item that will help you for like five minutes for the same price as a game that will give you tens of hours of fun. Cosmetics I somewhat get, you wanna show off. Still think it’s kinda dumb but I get it since I’m tf2 player.
Nah it’s worse, because you can trade TF2/Steam items. You can’t do shit with games like Fortnite, Overwatch, Valorant, etc…
Doesn’t the trading kind of encourage the gambling aspect of it though?
I worked hard to make my kids understand why that stuff is bad. They got their highs, crashes, and understanding, now they’re not attracted to stuff like that any more 😅 but man, it should totally be illegal.
Especially for kids ffs.
Damn this one stings.
Instead of wanting a video game as a present… They want a bunch of resources for the video game they already play.
And here i was assuming that with all the gamer parents, kids where going to be guided towards actually good games.
Gamer uncle of kids with non-gamer parents here.
I did what I could.
My niece’s taste in games is impeccable. She’s 13 and among her favorites are Hollow Knight, the Ori games, Inscryption, Cult of the Lamb, and of course big mass kids appeal games like Pokemon and Mario.
My nephew (9) is a lost cause. It’s all Roblox and mobile child casino garbage and he doesn’t have even the slightest interest in anything else. I’m pretty sure my partner and I are the only people in his life who have never given him Robux.
I went with my son to his friends house a few years ago, about 9. Me and his mom were hanging out while the kids gamed. Her son played roblox. I never liked the game, and know there are thousands of other games to play that aren’t so predatory, so my kid was never introduced to it. Anyway, his friend was playing so I let my son play too for this day.
After a time, her son asked for $10 for Roblox. Mom said not today and the child had a full meltdown. It hurt my ears he was screeching so loud. My son just froze and stared at his friend. It looked similar to a panic attack crossed with a toddler temper tantrum. Once he calmed down, she let him back on the game, but we went home.
Certain games turn smaller children into addicts. Roblox is definitely one of those games, it seems.
There aren’t 50% of gamer parents anyway.
Kids want to play what their friends/community are playing.
I thought so too. I try with my boy I really do. Ive got him understanding that mtx are the work of Satan, but beyond that I cant help him.
Who are the parents of these kids ?? They clearly failed in life
Its not the parents fault, its just how its going.
As a kid I wanted pokemon cards, because all the other kids had pokemon cards and were showing off how many pokemon cards they had and it was on TV that you GOTTA CATCH EM ALL and the cool kid had a shiny raichu and I was a loser because I didnt have one so I really wanted one so I needed pokemon cards.
It didnt mean my parents failed me. It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible.
In my example, replace shiny raichu card with Peter Griffin skin.
It means toy manufacturers have all but weaponised marketing/propaganda and children are especially susceptible.
When exactly does it switch over to be weaponized? What is the line?
South Park pretty much nailed it in the chinpokomon episode

What a fedora screeching nerd take.
THE KIDS WANT VIDEO GAMES! THE PARENTS ARE FAILURES!
Jesus Christ 🤦♂️
More than half of US kids want to play more games with their parents, particularly children aged between 5 to 7 (73%).
Fucking ruined generation, awful parents, 🙄
Probably the same parents that buy their kids GTA and then complain games are too violent. They just don’t care that much to look into what their kids like.
Help us European Union, you’re our only hope.
Crazy stuff. Just brings to mind how many kids are playing fortnite and the like. A lot probably just goes onto skins
Yeah that’s insanely fucked.
Sickning…












