
No, left and right hand are switched (the controller rotated upsidedown) so that I can more easily tongue that little stick of joy.
Did any of you change your controls to use the dpad for navigation in 007 golden eye? My friends called me a psycho for it.
No, but I did use the yellow buttons for movement and the joystick for aiming. I guess that’s fairly similar.
no wonder i was so bad at south park 64
It was designed at a transition point between joysticks and the D-pad. Your right hand goes on the right prong for the A, B, and C buttons. Your left hand should be on the center prong when using a game designed for the joystick, or on the left prong when using a game designed for the D-pad. It’s not the most elegant design, but it’s really not that hard to figure out.
Or you’re like me and you put your hand on the left pron and stretch your thumb onto the joystick anyway. Middle prong be damned.
It’s honestly baffling people still riff on this. Anyone that’s held the controller for 2 seconds understands it.
It’s gotta be Zoomers looking at it with no frame of reference. Anyone who played this at the time would have recognized the layout here; they were taking the SNES controller, adding an extra set of buttons to be more in line with the 6 button layout popularized by Sega, and then sticking a joystick in the middle. Assigning the c-buttons as directional was actually pretty insightful. They work for camera controls on stuff like Mario 64, but they also function as a top-row/bottom-row for strong-attack/light-attack on D-pad fighting games like Mortal Kombat.



You’re right it’s just the system had very few games where the d pad was the obvious primary control device.
What everyone here is really missing is the ahead of its time Golden eye 2 controller two stick setup. They knew where things were going the controller was just a little too soon.

Still beats flying
Still a better time than whatever nightmare gaming is nowadays.
The left hand goes on the left or the middle depending on the game.
Wtf is that controller? Some kind of new-fangled wireless abomination? That’s not original hardware. And, since it is new, why did they put no effort into fixing the joystick? You’re just going to get a floppy dick stick in a few years with it anyway.

The designer of the controller had 3 arms and always wondered why people didn’t like the design.
Better have a long tongue to reach the “Z” button with.
Regular length tongue is fine. It’s just not inserted all the way in the picture.
Understood. My experience deepthroating N64 controllers is …uh… limited.
Yoshis tongue was based on the lead designers
Gotta get good enough to throat it down then tongue the clit
I had a cheat code for some game where I definitely had to use my mouth or face to move the analog stick.
I had to use this technique for Shadows of the Empire. I want to say it was the one that let you change between the Outrider, X-Wing, and Tie Fighter.
You might be right, it might have been that game. You had to hold it like halfway to the left (or maybe my controller was just old).
I still don’t get how they ever approved this design.
It’s better than the current factor for switching between d-pad and joystick exclusive games.
It was the early days of 3d gaming consoles. And as nobody knew how control schemes will develop they created this controller with three different kinds of input schemes:
- Left on left/ right on right for traditional plattformers
- Left on middle / right on right for 3d games that require that analog stick
- Left on left / right on middle … yeah I don’t know either. Twin stick shooters perhaps?
Is there any game that utilized the d pad though? The d pad and the L button must have gone down in history as the most useless buttons ever put on a controller.
Some games actually had you holding the middle and left sticks (Wetrix I think?).
Also the D-pad or L button were used to taunt in Smash Bros.
Fighting games, esp if you were old school
I at least know about Kirby 64 and Pokemon Stadium.
Pretty much every 2D game did.
The AKI wrestling games like Wrestlemania 2000 and WWF No Mercy
Star Soldier: Vanishing Earth














