• tiredofsametab@fedia.io
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    20 hours ago

    Poekmon: It came out when I was in highschool doing band, theater, occasional sports, a summer job (fulltime), and a parttime job otherwise so I just never got into it. To me, it’s a glorified paper-rock-scissors simulator with extra steps and zero nostalgia.

    VTubers: it’s just uncanny valley to me. I’m also super sensitive to audio-video sync issues and avatars seemed to always be slightly behind the couple of times I tried to watch it.

    Shorts (and entire social media like TickTock, reels (I think it is called?), etc.): the forcing of vertical video is one reason since I’m almost always watching things in landscape (95% of the time on a TV, monitor, or tablet). I also just want to see more of the same topic, typically, and it’s over and now I have to pay a mental context-switching fee.

    • Tollana1234567@lemmy.today
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      16 hours ago

      when i was in MS, a girl classmate said it was just picture on paper. the current hype/pandemic is due to scalping pokeinvestors trying to gouge prices over it. the pandemic just made everyone stayed home and play pokemon all day. funny thing is nobody said anything about MTG when i was playing HS, and yugioh was hot sht when i was HS, and it was too risky to play it, because people were stealing it from other people.

      it got some resurgence due to people capable of plahying it online. people do criticize the prize mechanic is archaic and should be done away with, i much prefer a life point type mechanic instead.