The Weeping Angels apparently originated with Steven Moffat seeing a statue of a weeping angel in a structure in a cemetery and returning later to find out it was gone. At least according to this RadioTimes article. They first appeared in 2007 in the episode Blink.

I am wondering if this mechanic has been done before though?

It’s become quite common in the indie horror scene.

In the 2007 video game Sherlock Holmes: Nemesis Watson would not move if in the player’s view but would teleport behind the protagonist when given the opportunity. A video of it can be found here.

Considering this could be an easy place holder for developers or a way to get around programming walking animations all together I’m surprised no one took the idea and ran with it before then.

All that said it could have been used in books or movies. Maybe a twist on some other vision-centric myth like Medusa or Orpheus and Eurydice?

  • astanix@lemmy.world
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    2 months ago

    Boo from Super Mario only moves when your back is turned

    It originated in Super Mario Bros 3 in 1988.

    • foggy@lemmy.world
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      2 months ago

      Or the game red light green light…

      Which has roots in ancient China and was originally known as “Dong macha,” meaning “Freeze move” in Chinese. It was believed to have been played as early as the Tang Dynasty.

      According to facts.com so, you know. Gotta be facts.

      • otp@sh.itjust.works
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        2 months ago

        When I saw Dr. Who, I thought you were going to say this was from an episode in the 60’s or something, haha

    • Nawor3565@lemmy.blahaj.zone
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      2 months ago

      Funny enough, a number of years ago a giant 4chan archive surfaced which included a lot of the very first SCP posts that had been lost. It actually confirmed that 173 was posted after Blink aired, meaning it was almost certainly inspired by the episode. Not that it makes the SCP worse, but it’s some interesting lore.

  • poo@lemmy.world
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    2 months ago

    There was a segment in the 2005 game “Condemned: Criminal Origins” where mannequins in a department store at night would only move (and surround you) when you weren’t looking. Scared the shit of me way back then.

  • kersploosh@sh.itjust.works
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    2 months ago

    The ghosts in Super Mario Brothers 3 (1988) would pursue Mario only when he looked away. When he faced them they would stop and hide their faces.

  • HeyThisIsntTheYMCA@lemmy.world
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    2 months ago

    Check out They Bite by Anthony Boucher, written in 1943.

    Edit: this is my favorite horror short story. Read it at night if you want to start jumping at every shadow in the corner of your eye for the next three days or something.

  • SgtAStrawberry@lemmy.world
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    2 months ago

    From what I remember they didn’t intend for Watson to behave that way, they just forgot to add the animations to him.

  • MrJameGumb@lemmy.world
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    2 months ago

    In physics quantum particles have been proven to behave differently when they are being observed, maybe he got the idea there?

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      2 months ago

      “Observation” in quantum mechanics doesn’t mean a person looking at them, it means taking a measurement, which involves interacting with the particles somehow. It’s that interaction that causes the particles to behave differently. In other words, photons behave as a wave (moving according to a wave function) until another particle interacts with them, at which point they behave as a particle (moving in a straight line). See the various different double slit experiments for evidence of this.

  • ekZepp@lemmy.world
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    1 month ago

    There’s also SCP-173 who was originally posted as a creepypasta on the /x/ (paranormal) board of 4chan on June 22, 2007

    Original_SCP-173_v2