• moody@lemmings.world
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    1 day ago

    So you didn’t play it, and yet your opinion is more important that that of those who did. Got it.

    • redsand@lemmy.dbzer0.com
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      19 hours ago

      And never will. The total selling point is “a deep story” and but I haven’t heard single specific that sounds deep or even interesting.

      You come off like the kid who insisted I play Persona. It’s not that deep, try some more adult media. We have a guy here on Lemmy who highly recommends A Brave New World 🥲

      • Romkslrqusz@lemmy.zip
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        18 hours ago

        Seems like you really just don’t like Persona.

        This isn’t Persona.

        As far as I understand it, the comparisons pretty much end at the combat system / gameplay mechanics.

        Without giving away too much, you have a world where, every year, everybody of a certain age is erased. Every year, those with one year left to live set out to try and stop that from happening - and for ~77 years, none of them have returned.

        This sets the stage for exploration of grief, loss, and associated trauma. In most games, there’s death everywhere but the emotional side is relegated to a 3 minute scene with sad piano music before the characters get back to the action. In this game, they drill a lot deeper and it really makes the characters come alive.

        They’ve nailed the blend of sadness, joy, and even comedy.

        This is all then set in a backdrop of some of the most visually interesting environments ever presented in a videogame with a completely insane musical score that brings all of those moments to life, the game is effectively a frisson machine.

        • redsand@lemmy.dbzer0.com
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          16 hours ago

          Sounds like a good TV series. But doing a turn based game with a good story is like a musical movie with a good story.

          I’ll never play it or Baldurs, spoil away. It’s the gameplay I find so boring and immersion breaking.

          • Gamma@beehaw.orgOP
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            15 hours ago

            I’ll add to the other comment for anyone else that’s actually open to new things, because I traditionally don’t like turn based games:

            The combat is excellent and the enemies are varied. Party members have fun synergies with both your team and the enemies, and the Pictos system adds a ton of flexibility for each character. You can have some crazy setups, at one point I gave a character the explosive death + instant-death perk which let me skip a lot of the easy battles later on.

            Plus there is a parrying mechanic that is challenging and rewarding!