“Balatro’s fun, but if only the cards were more realistic, it’d be a much better game” said nobody ever
I am currently playing AC:Brotherhood and Nine Sols. Both are amazing in their own right. Ezio Trilogy is quite special.
ROM hacks are even better…
This seems like the kind of conversation we were having 10-20 years ago. Are we not a bit beyond that now? Over the last few days I played:
- Anno 1800 (AAA, highly regarded, more-of-the-same sequel)
- World of Goo 2 (Indie, highly regarded, more-of-the-same sequel)
- Valheim (indie, highly regarded, one of any number of survival/crafting games)
- PlateUp! (indie, highly regarded, fairly unique concept except for Overcooked)
- Elden Ring (AAA, highly regarded, more-of-the-same sequel)
- Blue Prince (Indie, highly regarded, unique)
- BF6 (AAA, so-so regarded, more-of-the-same sequel)
And I enjoyed all of them.
I don’t give a toss if you aren’t impressed by graphic quality and fidelity. Elden Ring is a beautiful game and it does impress me. Somehow people will praise the soundtrack of games but it’s still faintly taboo to want high-fidelity, beautiful graphics. I have absolutely zero issue with paying good money to buy a sequel which is giving my similar content to what I’ve already played: improved graphics, tweaked gameplay and a couple of new mechanics, and my friends all joining in on the latest thing are all worth it.
98-2005 was the gaming golden era.
'98 was definitely a high point. I would argue PS2/Xbox had a really bleak period between '01 and '03.
Also, gotta say, the indie era didn’t really pop off until '09. The Obama Era was fantastic for gaming.
Not to mention nickel-and-diming the customer.





