alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 19 hours agoPalworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelitywww.gamesradar.comexternal-linkmessage-square7fedilinkarrow-up144arrow-down13
arrow-up141arrow-down1external-linkPalworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelitywww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 19 hours agomessage-square7fedilink
minus-squareUnderpantsWeevil@lemmy.worldlinkfedilinkEnglisharrow-up2·18 hours ago'98 was definitely a high point. I would argue PS2/Xbox had a really bleak period between '01 and '03. Also, gotta say, the indie era didn’t really pop off until '09. The Obama Era was fantastic for gaming.
'98 was definitely a high point. I would argue PS2/Xbox had a really bleak period between '01 and '03.
Also, gotta say, the indie era didn’t really pop off until '09. The Obama Era was fantastic for gaming.