In Eve Online, when a capsule was destroyed, a frozen corpse was left behind.
I knew someone who would go around collecting corpses. A battle is going, he’d be out there scooping them up. He’s running a hauler, and this was the day that when your ship got destroyed, every bit of loot went out in individual units, so when a pirate would try to shake him down he’d respond with “If you blow me up, you’ll crash back to desktop.”
That was how he played the game, gathering corpses.
In Eve Online, when a capsule was destroyed, a frozen corpse was left behind.
I knew someone who would go around collecting corpses. A battle is going, he’d be out there scooping them up. He’s running a hauler, and this was the day that when your ship got destroyed, every bit of loot went out in individual units, so when a pirate would try to shake him down he’d respond with “If you blow me up, you’ll crash back to desktop.”
That was how he played the game, gathering corpses.
What does that mean?
The game would attempt to render the thousands of corpses all at once, which presumably would overload the game engine and cause it to crash.
This guy isn’t a weird, he’s straight up dangerous
I carried my own corpse around until I got into trouble crossing a Concord border with it.