I’m currently going through the process of teaching myself Rust as a fun summer project, especially since it’s different enough from the Java/Spring stack I use at work regularly. What are some interesting projects I can work on in Rust to get some familiarity with how the language works, and get an idea of some of the libraries I can use with it?
I like to start out any new language with an implementation of Conway’s Game of Life. It’s relatively simple, but tends to exercise a decent bit of the language.
You know, I’ve never implemented Conway’s game of life, and that sounds like an excellent way to work on a new language
It’s a fun little project to do :)
For me “scratch your own itch” is what works best for keeping up the motivation. Think of a tool or service that you’ll actually want to use yourself and implement that in the language you are learning. Or create a better version of an existing tool that you regularly use.
What are some interesting projects I can work on in Rust to get some familiarity with how the language works
My recommendation is always the same, regardless of the language:
(And here is some dogfood: I’ve created [email protected], so you can ask questions there and/or share your solutions)
If you’re looking to further your understanding of rust, try out the rustlings course.
You could also look into making a website (e.g. a todo list) with Leptos.
For my own projects I’m trying to build things I actually want. Tools for myself. But now the hard part becomes identifying a tool you wish you had, and scoping it down enough so that it’s appropriately sized for a new language. Tricky to approach the task from two ends.