One if my kids wants a Meta Quest 3 for his birthday, and I am only vaguely familiar with VR hardware, and on top of that I’m wary of everything Zuckerberg.

  1. How are the ecosystems? Does the choice of brand lock you in or out of particular titles? I suspect his main goal is to play gorilla tag and similar.

  2. Is Metaquest 3 an objectively good/decent product? What are some viable alternatives?

  3. He’s got a decent phone and a half-decent PC. Will the same headset work for both?

  4. How much HPU (if any) is required to drive one of these decently?

EDIT: He’s looking at the 3S version. Looks like 3 is more in line with steam frame. His birthday is mid-march.

  • StudioGloom@lemmy.world
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    15 hours ago

    Tbh- I find this timing real unfortunate. Steam Frame is coming out in a few months and I find it’s open source software compelling as well as the hardware in general - I am also wary of the Zuck. That said, it’s not ready yet so that info doesn’t really help you.

    1. Ecosystems, for now, the meta quest 3 is one of the most popular headsets on the market. So it is fairly well supported, even if meta just laid off a bunch of their VR people.
    2. Price to performance for what I understand the Zuck is wallet tanking the market so it has great price to performance but will fall significantly short of the performance on the much higher end.
    3. I can’t answer this I haven’t looked into phone VR enough
    4. The meta quest is capable of being standalone, but if you were to drive it from a PC instead the GPU power would vary by title. Gorilla tag wouldn’t take much, but cyberpunk would be a bit difficult.

    I am answering as someone who has recently become interested in VR so anyone else can feel free to correct me or educate me as well.

    Good luck finding the right device for your kid.

    • otter@lemmy.dbzer0.com
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      13 hours ago

      I’ve been outta the loop on this for a minute, so I’m curious: is this Frame to replace the Index?

      • Björn@swg-empire.de
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        12 hours ago

        Yeah, new standalone VR headset from Valve. It’s pretty lightweight, modular, has eye tracking and runs on SteamOS. It includes an x86 to ARM emulator to run Windows PC games. And it can run Android games, ie Quest games.

        But it is mainly meant for streaming from a PC. They use the eye tracking for “foveated streaming” to only send the parts of a frame where the user is actually looking. Testers report that they cannot defeat this no matter how quickly they move their eyes around.