I just finished my second playthrough of Dead Island 2, and for some reason this game really resonated with me the way few other games ever have, and just like with the first playthrough, I’m kind of bummed that there’s nothing left for me to do in the game.

The story was the weakest part, but the gameplay, music, sound production, voice acting, “set design,” – everything-- was absolutely incredible, imo. Attention to detail is huge for me, and when I can read what it says on a tiny box of pills–that says passionate devs and quality publisher to me. I also LOVE how the zombie damage is depicted, with different weapons causing different wound shapes, and the guts jiggle independently of the body. Most satisfying zombie killing ever.

So what games did you yearn for more of when you finished it?

  • SGH@lemmy.ml
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    6 days ago

    Prey 2017.

    Such an underrated game on its own.

    The ambient is so immersive to me, both indoors and outdoors, so many details, being able to interact with so many objects in so many ways, even the Looking Glass, I just wish it lasted much more… the ending was however quite disappointing in all aspects, especially from the story perspective and in the “I wanted more” perspective.

    • SpaceNoodle@lemmy.world
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      6 days ago

      That game really dragged in the middle, and I wound up never finishing it. Gameplay, style and art were fantastic, though.

      • SacralPlexus@lemmy.world
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        6 days ago

        Same for me. I really really dug the atmosphere, art, all of it. But I got to mid game and it just felt like a slog all of a sudden. Kept putting it off and then never came back to it.

        • SpaceNoodle@lemmy.world
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          6 days ago

          I had the pleasure of sitting next to the art producer on a short flight. She appreciated the praise and agreed about the pacing.