Lives, all mortal lives, expire
Souls go to their doom in flame
Forevermore
There are great examples in this thread of great games from years past. But from more recent games, everyone who has played BG3 to its close (or near it) will likely agree with me. It was an amazing buildup and amazing scene when it happened.
Honestly the thing that sticks with me more is the scene after defeating the final boss.
The game just does such an incredible job of starting with a local problem and then gradually, believably making the stakes bigger and bigger until you have to kill gods. And then when you finally do it, you remember that all of that was just to solve your first problem, a problem so local that it exists only in your character’s skull. It instantaneously gave me the scope of everything I’d accomplished. One of the greatest pieces of media I’ve ever experienced. I wish it had been a movie so I could do it again and again.
Lives, all mortal lives, expire Souls go to their doom in flame Forevermore
There are great examples in this thread of great games from years past. But from more recent games, everyone who has played BG3 to its close (or near it) will likely agree with me. It was an amazing buildup and amazing scene when it happened.
Fools. Fools! how hard you have fought.
Brave, brave… But it’s all been for naught
True souls, who couldn’t be bought.
Doomed.
Detected.
And caught.
Honestly the thing that sticks with me more is the scene after defeating the final boss.
The game just does such an incredible job of starting with a local problem and then gradually, believably making the stakes bigger and bigger until you have to kill gods. And then when you finally do it, you remember that all of that was just to solve your first problem, a problem so local that it exists only in your character’s skull. It instantaneously gave me the scope of everything I’d accomplished. One of the greatest pieces of media I’ve ever experienced. I wish it had been a movie so I could do it again and again.