• Breakyfix@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    11
    ·
    10 months ago

    Can someone tell me why Godot seems to be the preferred indie engine (pricing aside)?

    • A sad Unity dev looking to move :'(
    • SkyeStarfall@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      9
      ·
      edit-2
      10 months ago

      Mostly because it’s the most developed and modern one that, at least I, know of. There are others, but they tend to be more niche/specialized, less powerful, or older. Godot comes closest to unity in terms of useability.

      But of course, do look for others, if any serve you better.

    • LeylaaLovee@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      6
      ·
      10 months ago

      It’s open source and a lot of indie devs like it ideologically. It’s flawed, but easy to use and easy to port. Lots of resources on it. Kinda like Linux but for gaming if that explains anything

  • miss_brainfart@lemmy.ml
    link
    fedilink
    arrow-up
    6
    ·
    10 months ago

    While I know next to nothing about game development, Godot seems to have improved a lot in recent times, so hell yeah