I’ve been wodnering how regulations about not killing games deals with compaines running multi-player servers?
For single player games or games with single player modes it seems easier to implement.
I’ve been wodnering how regulations about not killing games deals with compaines running multi-player servers?
For single player games or games with single player modes it seems easier to implement.
Back in the day, every game let you roll your own server pretty easily since LAN parties were very popular