I love ray tracing and path tracing when they’re done right. Ik fully ray traced scenes are hardly playable even on high end cards without upscaling but like if one has a powerful enough card, why not utilize its potential? Yet most people don’t seem to care about RT.

When it comes to upscaling though, I hate it, and I’m not even talking about frame gen. It makes things look blurry and causes annoying artifacts. I think playing on lowest settings with clear textures is more enjoyable long term than maxed out in 4k with a consistently blurry image. Also this new technology makes devs care less about optimization (which will backfire btw as we’re approaching the physical limit of transistor size).

  • Captain Poofter@lemmy.world
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    16 hours ago

    i turn off upscaling and enable dedicated fullscreen immediately, and then i get mad if the game cant run well without it. it literally NEVER looks better. the edges are ugly, frame rate stutters, things look patchy cross hatched, weirdness, i hate it.

    Clair Obscur (amazing) is the most recent offender. all the default settings it chose for my computer made it run like crap AND look ugly. disabled ai upscaling and enabled dedicated fullscreen, and the game looks beautiful and runs like butter on my aging 3070.

    i have no idea why the industry started making these the default settings but i wish they would stop.

    I don’t consider ray tracing to be in the same category as these other technologies, though. ray tracing can look fantastic as long as it doesn’t kill the frame rate.