ShadowFlower@lemm.ee to 196@lemmy.blahaj.zoneEnglish · 1 year agoDog rulelemm.eeexternal-linkmessage-square7fedilinkarrow-up1242arrow-down15
arrow-up1237arrow-down1external-linkDog rulelemm.eeShadowFlower@lemm.ee to 196@lemmy.blahaj.zoneEnglish · 1 year agomessage-square7fedilink
minus-squareLifeLemons@lemmy.mllinkfedilinkEnglisharrow-up5·1 year agoI feel like this is a reference to something but can’t quite firgure it out
minus-squareGormadt@lemmy.blahaj.zonelinkfedilinkarrow-up14·1 year agoIt’s a fairly common (though fairly uncommon nowadays) trope from older video games (often RPGs) where you end up in a game over state and then you’d be asked if you want to continue (from your last save usually) TVTropes link talking about it and similar tropes.
minus-squaremossy_@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoSuper Smash Bros Brawl had it for the adventure mode too
I feel like this is a reference to something but can’t quite firgure it out
It’s a fairly common (though fairly uncommon nowadays) trope from older video games (often RPGs) where you end up in a game over state and then you’d be asked if you want to continue (from your last save usually)
TVTropes link talking about it and similar tropes.
Thousand year door maybe?
Super Smash Bros Brawl had it for the adventure mode too