The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 11 个月前If those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldexternal-linkmessage-square145fedilinkarrow-up11.03Karrow-down19
arrow-up11.02Karrow-down1external-linkIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 11 个月前message-square145fedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up32·11 个月前Small teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
minus-squareNight Monkey@sh.itjust.workslinkfedilinkEnglisharrow-up5arrow-down2·11 个月前That’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing
Small teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
That’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing