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Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 6 months ago

The world is ending but here's a side quest - will RPGs ever solve their urgency problem?

www.eurogamer.net

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The world is ending but here's a side quest - will RPGs ever solve their urgency problem?

www.eurogamer.net

Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 6 months ago
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Why is it that in a role-playing game where the stakes are usually 'the end of the world', the end of the world always …
  • Snot Flickerman@lemmy.blahaj.zone
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    6 months ago

    It’s end of the world as we know it… and I feel fine.

    • jlow (he/him)@beehaw.org
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      6 months ago

      At the moment, maybe.

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See also Gaming’s sister community Tabletop Gaming.


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