Well, they didn’t do everything right. There was no marketing for this game and no indication that it had even a single differentiating selling point compared to its already-entrenched competition.
That’s not disproof they did things differently - or well. Any multiplayer-only game without players is a dead game, even if the gameplay it would have is mindblowing.
Well, they didn’t do everything right. There was no marketing for this game and no indication that it had even a single differentiating selling point compared to its already-entrenched competition.
I’m told the pace was a lot slower. Less twitchy, more tactical. Higher time-to-kill.
I’m also told it was ugly as sin. That’s one way to stand out from Overwatch’s waifu parade.
None of the gameplay elements matter cause only 600 were playing it at it’s peak.
That’s not disproof they did things differently - or well. Any multiplayer-only game without players is a dead game, even if the gameplay it would have is mindblowing.