This is a weird thought but I’m just curious if anyone else feels this way. I’m 39 and grew up playing games all the way back to the original Atari and I just feel weird about the term “beat” when it comes to finishing games. I don’t know why, but I just feel like it’s weird to say nowadays. I’m talking specifically about story based games, not puzzlers and such. It’s more like playing interactive movies nowadays and saying you beat it feels just …off to me. A game podcast I listen to, they tend to say they “rolled credits” on the game or finished it. I just feel like a lot of games nowadays it’s not about “beating” so much as finishing an experience. I dunno, maybe I’m just weird, but I am curious if it’s just me.

  • mikeycfuckinup@sh.itjust.works
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    2 years ago

    This resonates. A lot of games nowadays emulate something more like a movie or podcast and like you said, it’s about finishing the experience. Even something like Hades, the gameplay is old school and fairly straight forward, but the sheer amount of recorded dialogue makes for an experience in and of itself.

    Along the same lines I grew to care less about 100%ing a game unless it’s a game WORTH doing so.

    • canthidium@lemmy.worldOP
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      2 years ago

      For sure. I find sandbox games to be the ones I feel like 100%ing, but most story based ones, I just want to experience the story.