Fair enough, I hope you’re correct.
Did they explicitly say anywhere that future versions should be coming as well? I only see them mentioning Android 16, and devices still being “supported”, but that could also mean improvements in Android 16.
Could you please link this explanation?
Sadly they might not be able to update GrapheneOS to new Android versions anymore :(
You sure about that?
If it’s not a bird, how come it has wings?
Ah yes, the duality of cat
No?! Have you read the title of this post?
What? No. If DLSS requires less memory, you can use more memory for other things. This means you can use a less beefy GPU, which is worse for Nvidia.
Less VRAM usage means you can use higher-quality models and textures.
This is the modern cat version of lion paintings in the middle ages
As use has been scaling up, the big companies try to use smaller and cheaper models to save money.
Ask someone what “Caniformia” is and most would probably think you’re talking about some region on the US West Coast.
You’re obviously talking about noobs who aren’t watching TierZoo 😎
It’s fairly common knowledge that SSDs outperform HDDs in both sequential and random reads, and while the file size & number of files have an impact, it doesn’t negate this difference.
A quick search confirmed that SSDs perform better in your scenario than HDDs. I don’t care enough to spend time finding proper references, because again - this is simply common knowledge.
Of course SSDs are still much faster reading massive amounts of tiny files than HDDs are. Obviously random read speeds are much, much better, but even sequential reads of tiny files are a lot faster.
If you disagree, please provide numbers or references.
Yet HDDs were also much slower than SSDs
Meow!