It’s only available in Forspoken and Immortals of Aveum which is… Unfortunate.

They did announce other games that will add FSR 3 soon though, including Cyberpunk 2077, Black Myth Wukong, EVE Online, etc.

  • kadu@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    That’s FSR 1.0, not FSR 2.0.

    FSR is a regular upscaling shader that only looks at nearby pixels. FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

      I guess it’s then time for Valve to integrate it directly into Mesa then.