Which game have you been the most patient for (as in, delaying purchase)?

For me, it would have to be GTA V. I stopped playing games for years, then built a new rig in 2018. Since then I’ve played through GTA IV (well, I beat the story, and it was amazing), but I never played GTA V.

My plan is to purchase it and start playing it the day GTA VI is released, as I have enough other games to get through in the meantime.

  • OmegaMouse@pawb.social
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    7 hours ago

    I’ve been meaning to try Factorio for years. But I’m worried that as soon as I do, I’m never going to get round to playing all the other games in my backlog…

    • e0qdk@reddthat.com
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      6 hours ago

      I just played it recently for the first time. Took me about 50 hours from start to rocket launch (the win condition) in the default, recommended free-play campaign + a few more hours before that to go through the tutorial stages.

      Haven’t tried the Space Age expansion yet, so not sure what to expect there on time commitment.

      • Denjin@feddit.uk
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        5 hours ago

        It’s not about the destination, it’s about the optimisation tangent we spend 15 hours on, we met along the way.

      • OwOarchist@pawb.social
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        5 hours ago

        Haven’t tried the Space Age expansion yet, so not sure what to expect there on time commitment.

        Massive increase in time commitment there.

        You still start the same way, but now launching a rocket isn’t the end of the game … it’s just the end of the first act. Now you also build orbiting space stations and interplanetary spaceships (which require launching dozens of rockets to build), so you can go colonize 4 more planets, each with their own new challenges and new resources to gather and exploit. Each one of those can easily take just as much time to colonize as your original planet, if not more. You’ll need to build autonomous spaceships to regularly ferry supplies and finished products around the solar system to where they’re needed. Then finally build a big, badass spaceship capable of reaching the edge of the solar system, and that is the new win condition.

        After playing Space Age, the original Factorio game seems like just a tutorial level.

    • taco@anarchist.nexus
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      4 hours ago

      I did this with Rimworld. Started a few months ago, approaching 400 hours, and I was totally correct.

    • UnderpantsWeevil@lemmy.world
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      7 hours ago

      One of the nice things about Factorio is that you can finish a level and put it down and come back later. That’s harder to do with an RPG like Expedition 33 or Dragon Age.

      Not a ton of plot. It’s mostly just a building sim.

      • OmegaMouse@pawb.social
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        6 hours ago

        How does one ‘finish a level’ in Factorio? I thought it was pretty open ended (until you launch a rocket)?

        But I do get what you mean - it’s definitely harder to drop and return to a story based game.