• itsgroundhogdayagain@lemmy.ml
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    5 days ago

    We won’t have enough RAM for new cutting-edge AAA games anyway. System requirements will plateau for the foreseeable future while they continue to raise game prices and complain that it’s too hard.

    • Kogasa@programming.dev
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      4 days ago

      Can’t think of a game that really needed more than like 10GB of RAM. It’s all VRAM for textures and even then 8GB is enough

      • Holytimes@sh.itjust.works
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        3 days ago

        Basically every ue5 game will happily devour upwards of 16-21 gigs of ram if you have it. And if you don’t will just slam the fuck out of your hard drive like there’s no tomorrow.

        It’s really easy to think games need less ram then they actually do when you don’t have enough to go around and shits just swaps more killing performance. But the ram number is lower!

        • Kogasa@programming.dev
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          3 days ago

          Yes, many apps will use a lot of RAM if it’s available, that’s how RAM is supposed to be used. If you have 16GB and a game is actually causing swapping I’d be surprised. An app that can use 20GB isn’t necessarily going to consume all the RAM on a system with under 20GB. Higher memory pressure statistics will mean more aggressive evictions but not necessarily swapping.

          I have 64GB so the “you don’t have enough to go around” bit doesn’t apply to me.

    • A Wild Mimic appears!@lemmy.dbzer0.com
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      4 days ago

      If they really try to outprice the common user in an attempt to drive people to subscription based services, I will simply not go with that - I’d rather just keep playing what I have. And I think I have already enough games until the end of my life - damn, even my PS2 collection can keep me entertained for a decade.