When you’re stacking up all the awards on a single game, you’re effectively ignoring the rest of the releases for the year.
If a game does the best in multiple categories should it be skipped over just to highlight another game?
Imo that’s what nominations are for, saying these 6 games did outstanding jobs in this area, the award should still go to whichever one did the best.
I’m more disgusted with giving “Best Indie” and “Best Debut Indie” to the same title. Why even have two categories at this point?
Because they can go to different games. If an indie studio’s first game wins best indie game how can it not also be the best debut indie game? Should it be excluded from winning best indie game just because it’s their first game and they won best debut indie?
It isn’t even the studio’s debut title.
What other games has sandfall developed?
Similarly, three “Best Performance” nominees to the same title. You know what you’re doing and it’s not evaluation or recognition, it’s just promotion.
This isn’t just recognizing the game, it’s recognizing the actors.
Which 2 would you replace and who do you think did a better job?
If a game does the best in multiple categories should it be skipped over just to highlight another game?
It’s all subjective. If you make Balatro and I make BG3, there’s no objective way to evaluate “Best Game” between the two. You’ve got to make some subjective judgement (or just put your hand out and collect bribes).
Giving one of them a full stack of awards doesn’t signal quality, it signals bias.
If an indie studio’s first game wins best indie game how can it not also be the best debut indie game
E33 wasn’t the studio’s first game. So it shouldn’t be winning the “award for debut games” on the ground alone.
But yes, if you’re winning the “indie game” (which E33’s budget shouldn’t have qualified it for anyway) spotlight another game under “debut” even if you’re predisposed to favor turn based RPGs over platformers or puzzle games or simulators. In fact, especially then.
This isn’t just recognizing the game, it’s recognizing the actors.
It’s all subjective. If you make Balatro and I make BG3, there’s no objective way to evaluate “Best Game” between the two. You’ve got to make some subjective judgement (or just put your hand out and collect bribes).
Giving one of them a full stack of awards doesn’t signal quality, it signals bias.
It signals quality from the perspective of a poorly selected jury. I have massive issues with how the game awards runs itself, but the solution isn’t to artificially restrict what a game can win.
Bias from a jury’s selection is inherent in all awards, e33 winning 9 awards isn’t evidence of unfair bias or bribes, its evidence of 1) e33 genuinely doing an amazing job in a lot of different areas and 2) the jury being made up of professional journalists who all run in the same circles.
Neither Sandfall or Kepler have the sort of connections you’d need to beat out Sony or Nintendo if all 3 were using shady tactics.
E33 wasn’t the studio’s first game. So it shouldn’t be winning the “award for debut games” on the ground alone.
What other game has sandfall interactive made?
But yes, if you’re winning the “indie game” (which E33’s budget shouldn’t have qualified it for anyway) spotlight another game under “debut” even if you’re predisposed to favor turn based RPGs over platformers or puzzle games or simulators. In fact, especially then.
I think we’re just gonna have to disagree here, I don’t think the point of rewards should be to spotlight a bunch of different games, that’s what the nominations are for.
It’s recognizing the budget more often than not.
Yeah, that’s fair, but it’s not exclusively budget.
If a game does the best in multiple categories should it be skipped over just to highlight another game?
Imo that’s what nominations are for, saying these 6 games did outstanding jobs in this area, the award should still go to whichever one did the best.
Because they can go to different games. If an indie studio’s first game wins best indie game how can it not also be the best debut indie game? Should it be excluded from winning best indie game just because it’s their first game and they won best debut indie?
What other games has sandfall developed?
This isn’t just recognizing the game, it’s recognizing the actors.
Which 2 would you replace and who do you think did a better job?
Agreed
It’s all subjective. If you make Balatro and I make BG3, there’s no objective way to evaluate “Best Game” between the two. You’ve got to make some subjective judgement (or just put your hand out and collect bribes).
Giving one of them a full stack of awards doesn’t signal quality, it signals bias.
E33 wasn’t the studio’s first game. So it shouldn’t be winning the “award for debut games” on the ground alone.
But yes, if you’re winning the “indie game” (which E33’s budget shouldn’t have qualified it for anyway) spotlight another game under “debut” even if you’re predisposed to favor turn based RPGs over platformers or puzzle games or simulators. In fact, especially then.
It’s recognizing the budget more often than not.
It signals quality from the perspective of a poorly selected jury. I have massive issues with how the game awards runs itself, but the solution isn’t to artificially restrict what a game can win.
Bias from a jury’s selection is inherent in all awards, e33 winning 9 awards isn’t evidence of unfair bias or bribes, its evidence of 1) e33 genuinely doing an amazing job in a lot of different areas and 2) the jury being made up of professional journalists who all run in the same circles.
Neither Sandfall or Kepler have the sort of connections you’d need to beat out Sony or Nintendo if all 3 were using shady tactics.
What other game has sandfall interactive made?
I think we’re just gonna have to disagree here, I don’t think the point of rewards should be to spotlight a bunch of different games, that’s what the nominations are for.
Yeah, that’s fair, but it’s not exclusively budget.
It’s an awards show. Everything about it is artificial