• reddig33@lemmy.world
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    4 days ago

    I was really excited about this game, but the controls were unnecessarily over complicated for me.

    • [email protected]@lemmy.zipOP
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      2 days ago

      Oh, I find that surprising. I’m a pretty casual game player but don’t find the controls too difficult. Maybe that’s because I take a pretty minimalist approach and don’t use most of them. A lot of the controls are optional and you can use the context menus by right-clicking the mouse instead.

      From memory, because it’s been a little while since I played, this is what I commonly use, ordered by how frequently I use it:

      • WASD - moving around the map
      • Left / Right mouse buttons - aim and attack
      • Space - shove/stomp
      • C - crouch/sneak
      • Esc - cancel action
      • E - interact, but I believe in most cases you can use the context menus instead, like for opening doors, so I don’t use it a ton
      • V - vehicle menu

      I think that’s pretty much it.

      Edit: added the mouse buttons, that I had left out from my original list, moved “C” down a couple of notches, and removed “shift” to run because I very rarely do that. We have the running zombies disabled on our games because they don’t seem very lore-accurate. The regular slow zombies you can keep at bay just by walking.

      • toynbee@lemmy.world
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        3 days ago

        I don’t know if it’s what the original commenter was referencing, but the combat controls - mostly not shown in your list - were extremely unintuitive last time I played it. Otherwise I enjoyed the game.

        • [email protected]@lemmy.zipOP
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          2 days ago

          Interesting, I find the combat controls also very simple. In addition to the space bar I listed, I only use the left and right mouse buttons to aim and attack.

          • toynbee@lemmy.world
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            2 days ago

            It’s been years since I played. When I did, the only options (at least that I found) were shove and stomp. I guess it’s improved since then.

            • [email protected]@lemmy.zipOP
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              2 days ago

              It sounds like it maybe has improved since you played, although I would be surprised if they haven’t always had weapons. I only started playing with build 41 though.

              I find that the tutorial level that they include now teaches the core controls very well.

              • toynbee@lemmy.world
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                2 days ago

                When I played, there absolutely, positively was not a tutorial level. Or even the hint of one. Good to know things have changed!

                • [email protected]@lemmy.zipOP
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                  13 hours ago

                  Very interesting! Yes, it seems that the game has progressed a lot in the last few years. The tutorial level seemed very well done to me, and taught me most of what I thought I needed to know to play the game.

        • alphabethunter@lemmy.world
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          3 days ago

          You hold Ctrl for combat mode, left click to swing your weapon, mouse to aim, space to shove or stomp, Q to talk/whisper mobs. That’s about it, it’s not complex at all.

        • Jerkface (any/all)@lemmy.ca
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          3 days ago

          Not a comment on PZ but often “intuitiveness” and expressiveness must trade off against each other. I prefer expression.