120 GB.

  • Jerkface (any/all)@lemmy.ca
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 days ago

    What “optimization”? It’s obviously not 120GB of code. It’s all texture data, which is certainly already compressed.

    • MonkderVierte@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      19 hours ago

      Duplicated again and again for each level. Which is what i meant with “Ark-style clusterfuck”.