Why? The first Switch is pretty fantastic for my use case, which is casual gaming w/ my kids, their friends, and my nephews/nieces.
I also have a Steam Deck and most of my gaming money goes to PC games. But I do like the Zelda series, so I’ll buy a handful of games now and then for the Switch (usually as gifts to my kids for X-mas or whatever to kill two birds w/ one stone).
Sure, if it’s not a good value for you, then don’t buy it. Console games have never been cheap, and consoles have generally been affordable (not cheap).
No, I get it. You really don’t need to post an entire breakdown when I can read it on any gaming site. These never seem to take into account that manufacturing games has become much cheaper or that the majority of games are sold digitally which have negligible costs compared to physical. Maybe I’m wrong about that but at the end of the day we are still getting used to $70 when it comes to modern consoles—so Nintendo thinking their games are worth more than that on top of being a generation behind? It’s a shitty look, honestly, especially combined with the other crap that’s come out about pricing since the reveal
Sure, the physical distribution is cheaper, but the development is way more expensive. That’s largely offset by more sales, hence the gradually reducing real price of games.
Yeah, it’s never fun seeing prices go up, but they tend to stay pretty flat during a console generation. So at the start, they’re making more than at the end, when inflation has chipped away at the value they’re getting per sale.
I’m not saying it’s “good” or anything, I also prefer cheaper games, just that it’s understandable when looking at pricing history compared to inflation.
You might be right, but basically everyone is expecting there to be significant features of MKW which are as yet unannounced but will be featured in the upcoming Nintendo direct which is focused on that game specifically.
There is certainly an argument to be made about DLC cost being included upfront (and Zelda was already $90 on Switch 1 including the DLC) to avoid splitting up the player base for a game with an online focus. That might not be what they’re doing, but my point is there are things they could do to justify the price increase for many players.
They also might just do nothing more than what’s already been announced, but I doubt it because why then would they do another reveal later?
Why? The first Switch is pretty fantastic for my use case, which is casual gaming w/ my kids, their friends, and my nephews/nieces.
I also have a Steam Deck and most of my gaming money goes to PC games. But I do like the Zelda series, so I’ll buy a handful of games now and then for the Switch (usually as gifts to my kids for X-mas or whatever to kill two birds w/ one stone).
Shitty hardware, stick drift that they port to the new console, insane prices, they shoce dlc’s into kuds faces until they make their parents buy it…
Mainly the price of games and the other price gouging tactics they’re trying out
Sure, if it’s not a good value for you, then don’t buy it. Console games have never been cheap, and consoles have generally been affordable (not cheap).
IMO, the prices aren’t outlandish when you take inflation into account. Here’s an article that goes over it:
And this page lists game prices:
So generally a downward trend. The Switch 2’s expected prices are a bit of a correction to $80-90, but still pretty much in line with recent consoles.
Here’s the image for reference:
No, I get it. You really don’t need to post an entire breakdown when I can read it on any gaming site. These never seem to take into account that manufacturing games has become much cheaper or that the majority of games are sold digitally which have negligible costs compared to physical. Maybe I’m wrong about that but at the end of the day we are still getting used to $70 when it comes to modern consoles—so Nintendo thinking their games are worth more than that on top of being a generation behind? It’s a shitty look, honestly, especially combined with the other crap that’s come out about pricing since the reveal
Sure, the physical distribution is cheaper, but the development is way more expensive. That’s largely offset by more sales, hence the gradually reducing real price of games.
Yeah, it’s never fun seeing prices go up, but they tend to stay pretty flat during a console generation. So at the start, they’re making more than at the end, when inflation has chipped away at the value they’re getting per sale.
I’m not saying it’s “good” or anything, I also prefer cheaper games, just that it’s understandable when looking at pricing history compared to inflation.
You might be right, but basically everyone is expecting there to be significant features of MKW which are as yet unannounced but will be featured in the upcoming Nintendo direct which is focused on that game specifically.
There is certainly an argument to be made about DLC cost being included upfront (and Zelda was already $90 on Switch 1 including the DLC) to avoid splitting up the player base for a game with an online focus. That might not be what they’re doing, but my point is there are things they could do to justify the price increase for many players.
They also might just do nothing more than what’s already been announced, but I doubt it because why then would they do another reveal later?