After last fall signaling its intentions to expand into cloud gaming, Netflix today launched a new app that will soon allow subscribers to play games on their TV. The app, dubbed “Netflix Game Controller,” lets you use your phone as a controller after pairing it with your TV in order to play the games available […]
Honestly it depends on the game. If it’s a purely mouse-controlled game like a point&click, why not use the phone as a trackpad so you can game on the far larger screen?
Sure it’s a bit silly, but even if we have controllers around the home few of us have trackpads like a Steam Controller, nevermind a whole lapboard.
Mobile gaming is usually organized so that you don’t have to look closely at the spot you’re touching; for instance, movement would involve pressing on any spot left of the middle of the screen, then dragging forward.
If they get even more space because players are usually looking away from that controller screen, there’s a few more options at work. I’ve played a few very well-made phone games, usually the issue is just that they’re gacha junk.
Yeah, but for mobile games you look at your phone while pressing the buttons shown in the same place.
In this case you play looking at your tv, while pressing button in your phone, which will be horrible because you can’t feel where’s each button without looking away from tv
Honestly it depends on the game. If it’s a purely mouse-controlled game like a point&click, why not use the phone as a trackpad so you can game on the far larger screen?
Sure it’s a bit silly, but even if we have controllers around the home few of us have trackpads like a Steam Controller, nevermind a whole lapboard.
It would also work fine for 2D platformers
I still disagree. If you have to constantly look away from the screen to look at your controller, the experience is suboptimal.
Mobile gaming is usually organized so that you don’t have to look closely at the spot you’re touching; for instance, movement would involve pressing on any spot left of the middle of the screen, then dragging forward.
If they get even more space because players are usually looking away from that controller screen, there’s a few more options at work. I’ve played a few very well-made phone games, usually the issue is just that they’re gacha junk.
Yeah, but for mobile games you look at your phone while pressing the buttons shown in the same place.
In this case you play looking at your tv, while pressing button in your phone, which will be horrible because you can’t feel where’s each button without looking away from tv
This is not the case, though. This article is about the phone serving as a controller for the TV.