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nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish ·
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4 months ago

Video Games can't afford to look this good

www.nytimes.com

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Video Games can't afford to look this good

www.nytimes.com

nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish ·
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4 months ago
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Video Games Can’t Afford to Look This Good
www.nytimes.com
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The gaming industry spent billions pursuing the idea that customers wanted realistic graphics. Did executives misread the market?

https://personacentral.com/famitsu-popular-games-2024/

  • lengau@midwest.social
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    4 months ago

    I remember having this argument 20 years ago with a bunch of people talking about the great graphics of some games. My response was always “yeah but the gameplay isn’t good.”

    I’ll take a pretty game, sure. But I’ll take 2600-level graphics and good gameplay over a lot of the AAA garbage we’re being fed these days.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.net
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      4 months ago

      I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.

      • SplashJackson@lemmy.ca
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        4 months ago

        Except for the thousand keyboard binds you need to remember

        • AstralPath@lemmy.ca
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          4 months ago

          I don’t really know any of the binds and I’m having a good time.

        • taladar@sh.itjust.works
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          4 months ago

          Most things work via menus, the key bindings just speed things up.

          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.net
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            4 months ago

            Up until the Steam version of the game, the menus were solely controlled by the keyboard.

            • taladar@sh.itjust.works
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              4 months ago

              Yes, but you don’t have to memorize the keys.

            • SplashJackson@lemmy.ca
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              4 months ago

              I last played before the Steam release

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