

biggest wall against vendor agnostic
How exactly is DXR or vulkan RT not vendor agnostic?
Holistic Tech Nerd; Discordian Pope.


biggest wall against vendor agnostic
How exactly is DXR or vulkan RT not vendor agnostic?


Threat Interactive is a grifter.
The guy started YT posing as a game dev who really-really wants to make a game, but Unreal is apparently holding him back. So instead of working around the limitations (you know, like any other gamedev would), he started a pledge for a budget to pay a team of rendering engineers to fork Unreal Engine. In the meantime, instead of developing things that don’t depend on rendering (like a reasonable dev would), he starts making ragebait (non-AI) slop on Youtube, feeding off gamers being angry about games not performing well.
No matter if some points are valid, the guy is ultimately destructive and people should get their Unreal optimization tricks somewhere else. He is basically clueless about actually developing games and seems to have no intention to change that.


I’m a trained netsec professional so handling keys and such is not really a hassle for me. What is a hassle IMO is having to manually do more things than hitting the “revoke” button to fully properly revoke a certificate, so that’s where the CRL/OCSP req comes from.
Looks like that part is something you really only get for free with EJBCA, which I’ve tried and found very exhausting to use for my home network. If I had to pick one for work I’d probably go with EJBCA though, seems worth the effort if you’re doing more complex things.


step-ca does not currently support active revocation mechanisms like a Certificate Revocation List (CRL) or Online Certificate Status Protocol (OCSP).
Meh. Doesn’t do what I need it to. :/
Does seem like automatic CRL/OCSP is something you only get for free with EJBCA. Frustrating, that.
Yeah them not understanding the added value isn’t exactly saying anything about the software. I’m not sure they were aware though.