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Joined 1 year ago
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Cake day: June 12th, 2023

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  • The NVIDIA thing has been answered elsewhere in the thread, so I’ll answer the other one: … It depends, but usually there’s a minor performance hit. Other times it works just as well, and there are some edge cases where it actually works better.

    There’s also the issue of compatibility: in general, if anti-cheat software is involved, expect to have problems. This website is a database for Steam games with reports from users about what works, what doesn’t work, and what can be done to fix or at least mitigate what doesn’t work. You can sync your Steam library to it to see how well the games you have are supported at a glance.








  • This is a natural result of most of the influx of new users being from Reddit as they’re still keeping an eye on it to see how the situation evolves. I expect it to continue happening until at the very least a week after the beginning of July, which I expect will also be a second migration wave since that’s when the third party apps will stop working.

    It’ll settle down eventually. In the meantime, users seem to have been doing a good enough job of keeping those threads on the communities/magazines dedicated to talking about Reddit and/or the relevant migration, so it’s probably best to unsubscribe from/block them if you are sick of seeing those in your feed.





  • I can understand the value of making your community a more tight-knit one with a proactive stance on moderation, that’s how Tildes operate and they’re doing fine. The thing is I’m not sure I understand why, given this goal, Beehaw is part of the Fediverse in the first place, where there isn’t much preventing someone from an outside group coming in. This sounds like a case where a centralized instance makes more sense. Maybe they’re trying to see if such a community can exist on the Fediverse, in which case fair enough, but this seems like an uphill road.






  • Start from Doom. Well, not quite the original release, but rather Doom Legacy. From this base, create a 3D Sonic platformer styled after the Genesis era games. That’s Sonic Robo Blast 2 (because yes, it’s a sequel from a previous fangame named Sonic Robo Blast from all the way back in 1997).

    We’re not done yet. Mod it further… into an online kart game. That inherits the same modding abilities Doom Legacy has. You’ve got Sonic Robo Blast 2 Kart, sometimes nicknamed MUGEN Kart to the dismay of its developers due to the sheer amount of addons for increasingly weird characters its forum hosts. If you’re interested, said forum, hosting both the addons for SRB2, SRB2 Kart and the SRB2 Kart releases themselves can be found here: https://mb.srb2.org/ (for some reason the main website, https://www.srb2.org/, is down as I’m writing this. Oops.)

    For SRB2 Kart in particular, the thread to get your hands on it is here: https://mb.srb2.org/threads/srb2kart.25868/ and you can find its repository here: https://github.com/STJr/Kart-Public

    The game is wacky, very fun, runs on a stale potato and it’s easy to set up a server to subject an unsuspecting community to your specific choice of insane mods among the hundreds if not thousands available.