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Cake day: June 20th, 2023

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  • I’ve seen the occasional post here on lemmy making this point. I don’t see anything factually wrong in saying she’d likely keep status quo or even make it worse. But when I see this said the one thing that I always wonder is never addressed:

    How would the outcome be better if you voted against her?

    Like, I have to imagine that someone making this argument thinks Trump would improve the situation. Because if that isn’t the case, then this is not a decision I’m making at the voting booth, so saying she’d continue genocide as a reason to vote against her falls flat (and, if you’re wondering, is why people are quick to downvote this argument). Is the hope that Trump will see the artillery shells sent to isreal as “librul policy” and axe it on that basis? Or that he’ll do such a bad job that he’ll get assassinated/arrested/overthrown? Something else entirely?

    Enlighten me, because I can’t envision Trump making anything better.


  • I wouldn’t say that it’d be strictly impossible, however if it can be done then it would come at a considerable cost to useability, versatility, etc.

    One adjacent concept that comes to mind is the use of the :visited CSS tag to extract a user’s browsing habits. I remember seeing a demonstration of this where an “are you human” captcha was shown but the choice of image in each box was controlled by the :visited tag. I can’t find that post, but this medium article demonstrates a similer concept. There are mitigations to this luckily, but a fullproof solution would be to remove the tag’s functionality altogether, which would make certain websites (like the one we’re on right now!) much more inconvenient to use.

    It seems trivial to me for a website to detect user behaviors that indicate the use of an adblocker. For example, if a request for a page is immediately followed by a request for a video on that page, rather than after 5-60 seconds, then they’re likey using an adblocker. If there is an ad placed between two paragaphs in an article, but two distant paragraphs are visible at the same time, it is more likely (although not guaranteed) that they are using an adblocker. If a user triggers an abnormal amount of those heuristics then they get flagged as an adblocking user.




  • The thing that finally got businesses to finally get off IE wasn’t from the browser being worse than every other option. Heck, it wasn’t even because it was a decrepit piece of software that lost it’s former market dominance (and if anything businesses see that as a positive, not a negative).

    What finally did that was microsoft saying there won’t be any security updates. That’s what finally got them off their ass; subtly threatening them with data breaches, exploits, etc. if they continue to use it. I don’t see google doing this anytime soon, at least not without a “sequel” like microsoft had with edge.




  • I don’t think this can really be answered until after the fact. Anything that I (and I suspect most) people could say about an artstyle are going to be particular to an instance of that artsyle. If I’d give advice as someone who is neither an artist nor a game designer, what attracts me more than anything is a unique artstyle, which, if I’m gonna give a brutal opinion, starting from a vague category like ‘pixel’, ‘hand drawn’ or ‘3D’ probably won’t get you there.

    I feel like I even struggle to answer your question at face value because it doesn’t align well at all with how I conceptualize game art. For example, Cruelty Squad is a game that I don’t think I’d have gotten if not for it’s artsyle. Like, sure, it’s 3D, but it’s a lot more like a PilotRedSun animation than it is a game like TF2. Or take a game like Factorio: most of the assets of that game are pre-rendered 3D sprites, so despite being artisticly unique in a way that interests me it doesn’t fit into the categories you’ve asked about. The best I can say is “I dunno”, and I don’t think anyone else can answer it further than that.


  • There is the Anno series of games, which are technically RTS games but if I’m honest I find them the most fun when I go out of my way to avoid combat/micromanagement. I’ve only played 1404, 2070, and 2205, 2070 being the best in my opinion, but it has a bad history with DRM so I’d suggest 1404 (known as “Dawn of Discovery” in the US because us americans are afraid of numbers apparently).

    Edit: looking at the steam page it looks like they decided to take 1404 down and made a new page where the game is (mostly) unchanged besides requiring you to jump through all the BS hoops that 2070 did, so I’d say if you’re gonna spend money get 1404 on GOG, or if you are willing to do unspeakable things go with 2070.





  • One of the reasons I really disliked Reddit and stopped using it years ago was this way of using the voting system. If I make a post, and it gets voted something like +4-10, and a reply that is some rewording of “that’s a dumb statement”, what am I to think? I’m certainly not going to change my mind, no one gave me a good reason to.

    If one is voting because they feel they can’t stand behind their opinion if they expanded it in text… I don’t know what to tell ya.

    I’m inclined to believe a lot of people do this. This is not to say they are terrible for doing this, it’s that it’s human nature. Replying to someone with a well thought out post takes effort and, from my experience, makes the me realize i don’t know shit about the subject. Point is, this way of using the voting system breeds half-thought opinions which is a host of a lot of other problems.



  • I think wikis have already gotten there, at least for games. All of the game wikis have gotten consolidated into fandom/Wikia, which, from my experience, has enshittification levels that makes viewing Reddit from a phone browser feel likea slick experience. You can’t avoid it either. Wikis that used to be very good (at least compared to fandom, like gamepedia), have somehow gotten all pulled into the enshittification vacuum.

    A few days ago I was on the Minecraft wiki, but I was playing b1.7.3 so I was viewing it on wayback. And holy shit, before fandom bought out gamepedia (albeit I was looking at the pre-gamepedia wiki), the wiki was actually usable.