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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I have recently been very much into follower mods! My current favorite is Xelzaz, an Argonian member of House Telvanni. I like the commentary he provides, as well as the utility. He will make you potions and meals if you ask for them, as well as mixed drinks while in a tavern. He has a quest related to crimson nirnroot that I enjoyed, and he has a short quest to get him a guar to ride! I have heard that he has a lot of interactions with Neloth on Solsthiem, but I haven’t gotten around to the Dragonborn DLC in this playthrough yet since I wanted to defeat Alduin first and complete the civil war questline for once before that.

    I also have a lot of character customization mods: RaceMenu, Total Character Makeover, KS Hairdos, Improved Eyes, Apachii Divine Elegance, Wolfpaint, and Simple Belly Paints. I don’t use any body changing mods though because I play on a laptop and when I tried using HIMBO it wrecked my preformance to the point it was unplayable.





  • Fast travel that is just a game mechanic with no story ties in open world games.

    Disclaimer: My main experience with games so far has been some Nintendo stuff, Fallout, and The Elder Scrolls.

    Of what I’ve played I like Morrowind’s fast travel system the most. You don’t just open your map and click a button, you talk to people or use a spell/item. And NPCs mention these travel systems and story wise would use them.

    I like Oblivion’s (and to a lesser extent, Skyrim and the 3D Fallout’s) the least. Time passes like your character walked to where you fast traveled but not much is timed so that has little effect on immersion. Too much of the journey has to have gaps filled in by the player’s imagination because walking on the road normally has a lot of encounters and wandering off to check out random buildings and people. It encourages less exploration and taking some time with the game.

    Obviously I want a balance, I don’t want to be walking the same road with 2 wolf encounters a thousand times because it’s between two areas I need to frequent. And I don’t want 90% of my playtime to be traveling. But I also don’t want to keep instantly fast traveling to all places and feel “lazy” and like I’m missing experiences and encounters. And I want more immersion. More character interaction instead of UI interaction.



  • Oh dear. Are Fallout 1 & 2 like New Vegas in their gambling where you just need a high luck skill and the money will roll in? I’ve played the both of them once but I never did any gambling.

    You have also inspired me: next time I go back to Fallout 2 (never completed it because I made it close to the endgame with a shitty build and it got too hard for me) I will do a low int run for a little while since I heard there is some unique dialogue with other dumb characters.