In memoriam of RIF & Sync for Reddit (and others)

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Joined 1 year ago
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Cake day: July 23rd, 2023

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  • I don’t think the stickers void warranty in Europe, they have to prove that the water damage caused that exact failure. So water resistance is actually nice in that sense, because it also means their product probably failed.

    But to respond to the first part, it’s just planned obsolescence. Why design something that needs to be fixable, if you can, well, just not do that. You don’t have to design or test opening the case, how it feels to put the battery in. How durable the closing and opening is.

    So many problems are just gone, like “does the back get loose and fall off if you open it too often?”

    People underestimate how much cheaper it is to not have to worry about user operations and error, you cut out any need for usablitiy testing and design. They are just being cheap and trying to sell it as “cool design”.



  • I’ve tried almost all popular incremental games. Some I might have forgotten, but most are not listed because I lost interest.

    Sorry in advance for lack of links, on mobile ATM. If there is interest I can add them.

    Note: Most web games work on mobile, but some require an S-Pen or so for hovering upgrade tooltips before buying.

    Favorites, beaten (web):

    • Matter dimensions (my all time favorite)
    • Godtree incremental (quite short)
    • Idle Formulas
    • Succubox (too much clicking but was similar to universal paperclips)
    • Smaller demo games, like summer jam games or from www.incrementaldb.com

    Favorites, beaten (Android):

    • Upload Simulator (nice pacing)

    Still playing (web)

    • Incremental Mass Rewritten (active development)
    • Antimatter dimensions (inspiration for many others, mobile app missing last layer)
    • Fundamental (slow cycle; upgrades -> offline -> warp offline time)

    Current Android games:

    • Ctrl C (repeat old chapters for multipliers)
    • Grimoire
    • Myriad + Myriad DE (definite edition is slower, but in development)
    • Upload Simulator 2 (don’t like the pacing compared to 1st)
    • SPACEPLAN (trying out. nice, apparently new, visuals)

    Also occasionally playing steam versions of Increlution or Cookie Clicker, and waiting for Orb of Creation v0.6.0.



  • It affected how easily your comments or posts could get upvoted, the more karma you had the more “trust” you had. Bot accounts were bought from people with high karma due to this reason, and sold further for a higher price after farming.

    At some point the post/comment karma was changed to a fuzzy number, someone claimed your karma affected how it was calculated. Not sure if true.

    Reading about how digg died, one reason was “front-page” bandits/groups. Basically people grouping up and getting paid to land posts on the front page. The more they did it, the more “trust” they had to hit front page again, similarly to high karma accounts on Reddit.