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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Google Search brought in lots of revenue (comparatively), but in return they became dependent on the whims of a crazy-large tech company that has turned the corner into a full-on IBM-style corporation. I’ve seen this kind of thing happen with people advertising local businesses on Facebook and then the algorithm killing their income overnight. You have to treat it as a large risk to your business and do everything you can think of to mitigate it. Which maybe they were, I don’t know, but I wouldn’t want my business to be reliant on the good nature of a huge tech company like Google.







  • I honestly believe a HUD minimap is one of the worst game UI elements a game can have. There is rarely a canonical explanation to begin with as to why your character magically knows the layout of rooms they haven’t entered and even worse that they know the position of enemies.

    I agree. I like the way old-school rogue-likes would handle it (where you’re an @ symbol). You wouldn’t see anything you haven’t seen, but your map would remember where you have been and what things looked like at the time you last saw it (more or less). I’d personally just rather have a compass than a minimap, that way it could tell me which way I was facing and I’d have to rely on environmental cues for the rest. Maybe footprints if you have walked by there lately (or something has).




  • I’m in my late 50s and I’m a PC gamer on linux. I game more than ever now since gaming on linux is a complete joy right now, at least on Steam.

    Gaming is something that I’ll be doing long after playing tennis or biking or hiking are options. If someone else (friend, family member, date) doesn’t like it, no sweat. I don’t like to do a lot of other things people like to do and can game on my own. If they can’t handle it, well, bullet dodged I guess.


  • I generally prefer games that are more open ended and that let me hang out in the world working on something. Games like Skyrim, Satisfactory, Reshaping Mars, ETS2 and ATS, for example. I will play longer games that are more on rails, like Rise of the Tomb Raider or Horizon Zero Dawn, but I’ll tire of them much quicker than others. Something about being forced to move on to the next thing too many times makes me nope out of it after a while. The other games I mentioned have progression and goals, but there isn’t really an off-switch and you’re not really pushed to complete them. A game on rails will end, and I get my enjoyment from being part of the world, really.

    Other times, I like playing games where you can do a quick mission or something and call it a day. I’ll think I have a lot of hours in them, but I’ll usually be shocked by how few it really is. I’ve played what seems like a lot of Phasmophobia, just doing one or two solo runs and calling it good for a few days or a month or whatever. I have maybe 40 hours in that game. Another example is Deep Rock Galactic. I like them and will come back to them, but I normally only play them when I have an hour or two at most to put into them.