

I use this, it’s good.


I use this, it’s good.
See this comment for math and specifics: https://lemmy.world/post/38090104/20233592
But the TL;DR version:
Launching anything into space is heinously expensive. And CO2 emissive.
With very generous math, you’d need a radiator like a mile across to cool a space data center, but practically? Larger.
Datacenter hardware is unreliable and goes obsolete quickly, and any kind of maintenance in space is basically cost prohibitive.
There are other smaller yet still crippling engineering challenges, like bit flips from radiation (which gets move severe as lithography shrinks; look up Nvidia’s research on this), assembling large structures in space reliably, cooling loops for such gigantic structures, and extremely difficult/expensive networking (with distinct issues in LEO or geosynchronous).
And most of all… Solar is dirt cheap on Earth, compared to that.
So is just sticking a pipe in the ground for a geothermal loop, or ambient radiative cooling. We literally have tons of mass to dissipate heat into for free, instead of having to radiate it thermally, yet that’s too expensive for ground data centers, apparently.
That’s the joke.
It’s like saying “air conditioning is difficult” and proposing “I know! Let’s live under the Antarctic ice sheet!” That’s not hyperbole. It might be more practical, actually, as getting mass there is waaaay cheaper…


Except maybe for the cinematic part.
I mean… The rendered cutscenes? The emotive facial expressions synced to dialogue and music? Just to start?
because I don’t know what makes a game cinematic.
…Look. I’ve played text-only RPGs and 2000s top down explorers that would fit in the cache of my CPU now, and they’re great! But you can’t tell me the visual gulf between BG1 and BG3 isn’t blindingly obvious. It’s almost a different medium!
or why you’d want a CRPG to be cinematic.
…Because I like seeing the emotions of my party and my character? And the visuals details of exploration?
Again, interpoliating all that in one’s head like a novel is fine, but I like an interactive movie, too!
That’s what sold me. I’m not a fan of the pen-and-paper mechanics so directly translated, TBH, but the sheer depth of presentation and the party characters are what kept me hooked.
To answer your question, it’s very hard at that scale/temperature: https://projectrho.com/public_html/rocket/heatrad.php


Oblivion’s side quests (and into) had charm though. Especially the Shivering Isles, that was great.


The real problem is social media, and how feeds are structured now.
The ‘few trustworthy institutions’ model has been utterly obliterated because a few tech companies figured out a sea of influencers is more profitable/exploitable. Not to minimize some of the great creators out there, but one’s daily news shouldn’t come from Joe Rogan + your Facebook uncle’s reshares.
The really hilarious thing is evaporative cooling (that takes so much water) is simple penny pinching over a closed loop system. That’s all.
…Yet Bezos and Musk are talking orbital datacenters?
Pick a lane?


our consciousness should be in a state of non-existence
Sounds like you’re speaking of the Fermi Paradox, and some related things.
But just because the existence of our consciousness is improbable doesn’t mean you can conclude that it’s literally impossible.
You also seem to be connecting a lot of ideas under the assumption that a human ‘point of view’ is necessarily unique… I think this article touches on a lot of your ideas: https://en.wikipedia.org/wiki/Anthropic_principle
And, indeed, the bias of a human-centric viewpoint is a huge issue in science and an ongoing point of debate, as seen above. That part of what you’re getting at, I really like.


The video makes no sense. It starts with an interesting idea (our observations are limited, which is true) and jumps to “therefore, we can’t assume death is eternal” out of nowhere.
And all the clips are kinda AI sloppy. I mean, the video might not be autospam, but that + the clarity/consistency of the speaker + account age is very sus.


Honestly I don’t even like fantasy CRPGs (hence I don’t have the reference of 1/2), but BG3 kinda blew me away.
It’s incredibly cinematic. The world design is tight and reasonably interconnected, voice acting great, and I thought the script was fine.
UI and build choice was… alright? I can see room for improvement there. A lot of mods seem to be going for that.


That’s kind of the game’s theme, ironically. Meditative peace.
To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.


There’s definitely some nostalgia glasses.
And I dunno where you started, but I’ve been playing BGS since Oblivion, and couldn’t even get through an hour of Starfield. It played like a upscaled Xbox 360 game, with all the jank, yet none of the charm, more filler, all the loading screens, yet somehow ran like molasses. I have no idea what folks see in that game, despite the premise basically being made for me.


Speaking as one of those “I self isolated and stop responding to friends” folks years later:
Definitely reach out. Emphasize not to worry about the ghosting; I guarantee she’s literally worried sick over it. Do it, even if you have to do it through family. They’ll all be glad.


Transhumanism is cool though! I adore the OA universe, for example: https://www.orionsarm.com/xcms.php?r=oaeg-front


…I think its important to keep ‘machine learning as a neat tool’ distinct from cultish ‘AI’ futurology. Hence some folks might interpret this questions as “why aren’t you using AI yet, bro!? AGI’s inevitable, get on board!” The latter is what a lot of news/advertising is blasting.


I think you double posted OP.


Fuck Facebook, Twitter.
…That’s the big one. Folks will always get in cults, but never has it been so supercharged and weaponized by algorithmic machines that will, literally, hook into peoples’ brains to make a penny on mis/disinformation: https://www.reuters.com/investigations/meta-is-earning-fortune-deluge-fraudulent-ads-documents-show-2025-11-06/


I mean, it depends on your hardware and the model’s size/intelligence.
Worst case for me is many seconds of preprocessing followed by 4-5 words a second.
But you can get almost instant responses + way faster than you can read too.


4GB VRAM
Mmmmm… I would wait a few days, and try a GGUF quantization of Kimi Linear once its better supported: https://huggingface.co/moonshotai/Kimi-Linear-48B-A3B-Instruct
Otherwise you can mess with Qwen 3 VL now, in the native llama.cpp UI. But be aware that Qwen is pretty sycophantic like ChatGPT: https://huggingface.co/unsloth/Qwen3-VL-30B-A3B-Instruct-GGUF/blob/main/Qwen3-VL-30B-A3B-Instruct-UD-Q4_K_XL.gguf
If you’re interested, I can work out an optimal launch command. But to be blunt, with that setup, you’re kinda better off using free LLM APIs with a local chat UI.
Not sure I understand you but I think I get it?
Like, most of what AI bad is the cultism and corporate shit. Like literally shaving 2% off costs to drain a town’s water or something, or proselytizing scaling up transformers while ignoring the efficiency/scaling papers that keep coming out (because that would break the Tech Bro grift).
…At the same time, the absolute energy cost is ridiculously overstated compared to, say, global aluminum or steel production.
And then you have the ridiculous politicization. An example I often cite is a TV series that was ‘fan remastered’ and (as one component in a long chain) upscaled with an oldschool GAN that cost peanuts to train. Beloved years ago, but all of a sudden the fandom hates it because it has something to do with ‘AI’.
…At the same, you can’t ignore how irresponsibly its presented, where these companies are making pennies from spam/slop literally destroying everything. It’s quite reasonable to say “The idiots making this put no effort into it” or “I just don’t like it, yuck” when 99.99% of user-visible AI generation is slop/spam.