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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Now you’ve gotten your inventory counts off. There’s also a (marginal) cost difference between the two size cartons. Of course, this needs to be balanced against customer satisfaction- there will be a non-zero number of customers who won’t want the upsell or to buy an alternative item, and so the question is how much business would you lose vs how much money you’d make offset with the extra time and corporate headache of reconciling inventory?

    Not that Sonic shouldn’t do this, just throwing out some real-world considerations.


  • Let’s face it: that trailer was just bad. We already knew MP4 was in the works; there was nothing that was shown for us to get excited for. No new enemies, no new suits, no new abilities, no new weapons. If I had to guess, I’d say the team was told to put something together for Nintendo Direct at the last minute, so they threw together footage from the intro level. It worries me that Nintendo wants to drive the hype from the existence of MP4, instead of the content of MP4.







  • according to the article Gabe only owns about 25% of the company

    The source for that number is the same Xitter that made up the rumor in the first place:

    Insights from Dior, a prominent figure in the Counter-Strike community, reveal that Gabe Newell owns less than 25% of Valve.

    Valve is not a public company. Unless Dior is on the board of Valve, or know someone who is, he doesn’t know the makeup of the ownership structure. Wikipedia cites a Forbes article that says Gabe owns “more than half” of Valve, although that article was published in 2011 so it’s possible that’s changed.












  • Billiam@lemmy.worldtoGames@lemmy.worldHalf Life 3
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    2 months ago

    … But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests

    If you look at the list of games developed by Valve it kinda becomes apparent that the only reason Valve is still around (or operates in such a free-flow manner) is because Steam is so profitable. Their release of notable titles is spotty, at best:

    • CS 2, 2023
    • HL:Alyx, 2020
    • DOTA: Underlords 2020
    • Artifact (RIP) 2018
    • DOTA 2 2013