Sumo Enjoyer - Gunpla Builder/Painter - General Menace

  • 7 Posts
  • 192 Comments
Joined 3 years ago
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Cake day: August 2nd, 2023

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  • Yea true, not going to say you’re wrong but I feel like they’re making the bones of the game really solid and from there, branching out. The basements and the high rise buildings are going to be crazy imo, and the new skill tree and class reworks are going to give it a solid foundation, not to mention overhauling how weapons shoot. Them adding in NPCs is also a step in the right direction for making the game more interactive.

    Let’s hope the can pad out the end game. Because like you said it’s kind of dull after a certain point. But I feel like with any sandbox game, you have to make your own goals and fun - and those experiences are always better with friends.

    I do think they have the right ideas, it’s just a matter of time and implementation.


















  • Honestly, out of all of them - IMHO Capcom puts out quality games that you can buy once and then buy a dlc and be able to fully enjoy an amazing game with incredible replayablity. I’m not saying I agree with the pay for cosmetic reroll thing, but if Capcom wants to put in cosmetic 2-3$ trinkets, whatever. It affects the game barely any at all, and in the case of Monster Hunter, there are so many in-game cosmetics and trinkets you can unlock already that look awesome. On the flip side of this you have scum bag companies that lock FUN behind micro transactions, not solely cosmetics. Still, the pay for reroll is fucked and I only hope we can mod in the ability to change it like we had in World.