Good resellers do, but I think my point still stands - why risk any of that when Microsoft doesn’t get your money either way?
MAS/Massgrave works effectively, is open source, is well-documented, and literally free.
Good resellers do, but I think my point still stands - why risk any of that when Microsoft doesn’t get your money either way?
MAS/Massgrave works effectively, is open source, is well-documented, and literally free.
Considering the grey market is filled with dodgy keys, it’d be better to just pirate, especially when there are easy and safe ways to do it like with MAS
If you must have MS office, then I’d go with MAS/Massgrave like others have said.
It’s well documented, requires minimal setup (if going default route), and is much less risky than going into the grey market for keys or downloading cracks elsewhere.
Exactly. If they’d gone with the carrot approach rather than the stick, I bet way more people would’ve just gone with it for way less fuss
Haste makes waste - if you want quality content, let the dev and their team take the time they need.
True. While it’s definitely more secure than their other 2FA offering (storing them with your passwords), it’s still the same developers making both - so it still feels like putting all my eggs in one basket.
For IOS I can see this as a valid option, because unless you are willing to trust Microsoft, Google, or Authy with your 2FA, which I personally don’t think one should, then you haven’t got too many options.
But on Android there are plenty others that are known to be reliable, Aegis for example, so the value proposition is lessened for me at least.
Cool idea for anyone who doesn’t already use Bitwarden for their passwords, but I would be awfully sceptical of having my passwords and 2FA codes stored on the same service - only one breach required to royally screw me up
Selotape? It’d have to be something that sticks on it’s own
That’s what I figured - pretty much any alarm system would be better, but could technically help you in a pinch
I wonder how many of those people were a legitimate threat to the police officers’ safety such that literally no other method of restraint was possible?
Injecting someone with a high, potentially lethal dose of sedatives seems like a tool that should be used sparingly with up most care, yet these deaths prove they’re doing no such thing.
The stem - even if the other side is more optimal, I hate the brown bit, so I prefer to open at the stem (which isn’t usually that hard) and throw that part away when I get to the end.
I was genuinely confused by this statistic until I realised it was a double negative. YouTube losen’t Google a lot of money.
Actually “rationalising the pipeline” would be getting rid of all the massively overpaid execs, rather than the people who actually make the Take-Two execs their money
In terms of online presence I think one has to be careful about becoming too private - at what point do you become so untrackable that even people you would like to find you (I.e. old friends) can’t anymore.
Because if they pay out, they make less money, far cheaper to get you to give up trying - which is what a lot of people will do because it’s designed to be an exhausting system.
Oh great they get to collect and make money off of “anonymous technical data” for years, and their punishment for doing all that is to delete the data, and swear they won’t collect anymore of it for the next few years??
They already made their money off of people’s data! This isn’t a meaningful punishment, hell it’s barely a slap on the wrist.
I’d love to chance to play a bunch of nostalgic titles - just off the top of my head I’d play DOOM, Uplink, Darwinia, Morrowind, and my trashy favourite from that era Themepark world. There are definitely more if I had time to think about it.
I wouldn’t know anything about that - but it certainly sounds interesting, including what @cynar said
Honestly, I have to agree with the article - while you could say graphics have improved in the last decade, it’s nowhere near as much as the difference as the decade before that.
I’d easily argue that the average AAA game from a decade ago looks just as good on a 1080/1440p display as the average AAA game today - and I’d still bet the difference wouldn’t be that noticeable for 4K either.
And what do we gain for that diminishing return on graphics?
Singleplayer games are being made smaller, or vapid “open worlds”, and cost more due to more resources going to design teams rather than the rest of the game.
Meanwhile multiplayer games get less frequent and smaller updates, and that gets padded out with aggressive micro-transactions.
I hate that “realistic” graphics has become such an over-hyped selling point in games that it’s consuming AAA gaming in its entirety.
I would love for AAA games to go back to being reasonably priced with plainer looking graphics, so that resources can actually be put into making them more than just glorified tech demos.