If we’re doing short stories, I have two recommendations:
- Ted Chiang’s Stories of Your Life and Others.
- Kurt Vonnegut’s Welcome to the Monkey House.
If we’re doing short stories, I have two recommendations:
Okay, that makes a lot of sense. Thanks for explaining it further. It does sound like a very nice system.
I don’t understand how SPAV fixes gerrymandering in this case. It seems like the re-weighting operation is meant for a pool of identical ballots. When you have district-level elections that differ between ballots, how is this meant to work?
Edit: Ooooh you meant for selecting the redistricting committee, not for running the elections. Gotcha, makes sense now.
I think it’s what they’ve been calling “statistics”.
As the article points out, TSA is using this tech to improve efficiency. Every request for manual verification breaks their flow, requires an agent to come address you, and eats more time. At the very least, you ought not to scan in the hopes that TSA metrics look poor enough they decide this tech isn’t practical to use.
The points linked above allege Valve will delist a game from their platform if the price is lower off-platform (even for non-key sales), correct?
This is called a “Platform Most Favored Nation” clause, and it has anti-competitive effects. It is controlling the price off-platform using the leverage of market share to coerce behaviors out of publishers.
Please also link me this European court case, I have been unable to locate it myself.
It’s an ongoing case, so I don’t know what you expect of me here. My reply was to correct your misunderstanding about the focus of the case, which is not limited to the use of steam keys as you originally claimed.
I am not aware of the european case you reference, would you mind pointing me to where I can learn more?
If that is demonstrably true, I’d like to see the demonstration. In fact, the case alleges the policy extends to non-key sales (see pts 204, 205, 207, 208).
I like Wolfire. Their head (David Rosen) had a really good procedural animation talk at GDC about a decade ago, their games are pretty good, and they started up Humble before it spun off on its own.
Before tarnishing their reputation, I’d suggest reading up on the actual complaints put forth in the lawsuit. I’ve done so extensively, I think they have very solid grounds to go after Valve (Valve’s behaviour is comparable to Amazon’s in terms of anticompetitive practices).
I’m curious what issue you see with that? It seems like the project is only accepting unrestricted donations, but is there something suspicious about shopify that makes it’s involvement concerning (I don’t know much about them)?
404media is doing excellent work on tracking the non-consentual porn market and technology. Unfortunately, you don’t really see the larger, more mainstream outlets giving it the same attention beyond its effect on Taylor Swift.
The current assumption made by these companies is that AI training is fair use, and is therefore legal regardless of license. There are still many ongoing court cases over this, but one case was already resolved in favor or the fair use position.
Huh, thanks for the heads up. Section 4 makes it look like they can close-source whenever they want.
I’m just glad FUTO is still letting Immich use the AGPL instead of this, though.
Just curious, where does the Anti Commercial-AI bit come from? The page linked does not include that term in the title or summary, and from what I understand of the legal situation it wouldn’t make a difference to explicitly mention AI.
This is demonstrably wrong. The 30% cut is standard because Steam has used the same strategy as Amazon to fix prices across the market (a “Platform Most Favored Nation” clause—see the Wolfire Games v. Valve class action, specifically items 204 and 205 on pg 55). Competing storefronts cannot undercut Steam, so why would they take less than a 30% cut?
Epic Games Store—which is trying to undercut steam at a 12% fee—still list games at the same price as on Steam because of Valve has strongarmed publishers into fixing the prices. If Epic is charging 18% less but Valve is stopping publishers from reducing the game cost by that much, how is that not blatantly anti-competitive and anti-consumer?
enshitifies
Oh good, you are familiar with Cory Doctorow. He has an article on how Amazon abuses their position using the exact same playbook Valve uses.
I said no such thing. Please come back to this later with a fresh mind, and remember how wrongly you interpreted what was actually said for the sake of trying to fire off a quick response.
But if you’d rather disengage altogether then it is what it is. Cheers.
You have to have never seriously engaged with the details of the Valve monopoly if you think that’s what we are upset about.
We know Steam is an amazing storefront—I buy my games there because it’s the best experience for the cost. But Steam charges a premium. And despite taking smaller cuts, competing platforms like Epic cannot actual pass those cost savings to consumers because Valve is strongarming game publishers into fixing prices.
Yep. Because honestly, Steam is better than Epic in almost every way. When you want to buy a particular game X, you get a lot more from your purchase if it’s on Steam (workshop, friends, multiplayer, etc.). There is strong inertia and network effects that keep us all preferring Steam.
Epic can’t compete with the Steam experience. But if Epic was able to list everything 18% cheaper (the difference in fees between Epic and Steam)—then they would rightly be able to compete on price.
“Platform Most Favored Nation”. It’s a type of clause in platform/marketplace agreements that prohibit a seller from listing their product for a lower price on a different sales platform. Specifically, it prevents selling on a different marketplace with lower fees (e.g. Epic Games or a publishers own website) and passing the difference as savings to the consumer.
Definitely better to charge an EV with clean energy. But it’s probably better to charge an EV with dirty electricity than it is to keep using a combustion vehicle.
IIRC a gas vehicle is something like 20% thermally efficient, whereas a coal/oil power plant can be up to 60%. So even if my EV is charging off oil or coal, I’m getting 3x the energy per unit of emissions compared to a gas vehicle (though who knows how that translates to miles of range).