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Yet the game still constantly crashes and has weapons and armor that have no effects.
Yet the game still constantly crashes and has weapons and armor that have no effects.
The option to skip was there 20 minutes after launch until now.
It said required in the popup, but still had a skip button with no consequences.
Good point. I believe they do generate a temporary virtual card number but I’m unsure if it removes all potentially identifying information from the transaction.
My friend group all use the same one though to pollute the data.
Use cash for this strategy. If you’re using credit or debit cards they can separate the data that way.
I had a similar issue and it was due to a typo in my Timezone field for Compose
They took them off the menu in the US and only brought them back to select locations.
https://www.the-sun.com/money/7362698/mcdonalds-breakfast-bagel-sandwiches-return/
I want to blame the company but from their point of view this business model works so I understand why it keeps happening.
Steam refunds are great for situations like these but I doubt the average casual knows how easy it is. The other platforms are much stricter on refunds.
There’s also the culture shift of gamers defending broken releases with “at least they fixed it!” Or “they released a roadmap for future fixes” that encourages early releases.
ACG on YouTube I feel does a great job at this if he’s following his publicized guidelines. He doesn’t do any sponsored content nor accept paid for trips from the gaming industry and when he receives a free copy of the game for review purposes he purchases a copy to give away to the audience. Accepting the free early copies and paying to give one away on release seems like a good compromise to ensure he can get the review out near the embargo date.
They’re advertisers disguised as reviewers.
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A lot of the player count on steam is users AFK idling so they don’t have to get stuck in queue again. My discord friend list is a ton of idle users on Helldivers 2 all day and night
Plex sharing also opens up the ports, and is what the user is using already.
Plex Pass https://www.plex.tv/plex-pass/
But I was mistaken on which features were locked behind the paywall. They charge for hardware transcoding but it sounds like sharing doesn’t require the subscription.
Likely upnp or nat-pnp. Enabling "Enable automatic port mapping"within Jellyfin will accomplish the same thing without needing a paid Plex subscription.
Port forwarding doesn’t require VPN.
Does Plex Sharing not open up ports either manually or via UPnpP?
How so? You can use tailscale/wireguard or just port forward to remotely access.
No need to use Plex
The DnD claim has a lot of validity, as a fan of DnD. Have you looked into it much?
The DnD devs are accused of working on Nexons game, stealing source code, leaving nexon, and buying the same assets Nexon used to rapidly build DnD from p3’s ashes. The main leader who quit nexon directly poached from the p3 team to build the clone game as well.
I’m no Korean law expert, but there’s something worth looking into there.
Palworld just has a similar art style, and the idea of catching monsters in balls. There’s a lot more mechanics to palworld than Pokémon has, whereas DnD was actually P3 but made by a new team.
And Pokémon did it to Dragon Quest.
There was an image of a Pokémon mesh or framework being very similar to a Pal’s, but the author didn’t mention they manipulated the size and perspective to make them look closer but other users noticed.
Throwing in another similar YouTube suggestion of John Michael Godier
https://www.youtube.com/channel/UCEszlI8-W79IsU8LSAiRbDg