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Joined 3 years ago
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Cake day: June 12th, 2023

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  • Browsing various art platforms, when I see a user where I’m not entirely sure if their art is AI (usually I think I can tell immediately though), I check how old their profile is. If it’s older than 2024, I check how their art from before that year looks. If there hasn’t been a sudden and radical shift in style and skill, I consider the art human-made. Otherwise, likely AI.

    That method might be a tad unfair to artists who are only starting out now, but I don’t know of any better way.










  • I got it a day early yesterday and I’ve played around 4 hours now. I quite like it so far. Graphics are gorgeous and the soundtrack is amazing. Gameplay-wise it’s pretty much the familiar Metroid Prime gameplay loop of exploring, puzzle solving and getting upgrades. Riding the bike is fun, but the hub world itself is pretty empty and pretty much just a way to get from one area to the another. Due to that structure, the various zones you explore aren’t as interconnected as they were in older Prime games. Overall, the 8/10 ratings it gets on average seem about right to me. It’s not groundbreaking, but still a very good entry in the Metroid Prime series.





  • I’m 2 hours in and I’m really enjoying it. Visuals and soundtrack are fantastic. Gameplay is mostly classic Metroid Prime so far. Story seems a bit formulaic (Collect X of object Y to escape the planet). Despite what some people have said I don’t find it overly handhold-y, especially for a Nintendo game. The first major NPC you meet, Myles, is a tad annoying but not as bad as some of the previews made it seem.