The wrong is that older people know more, because they had more time to learn things.
What’s sad is older people actually knowing less than gen-z or gen-y…
Music composer, game designer and cybermancer.
The wrong is that older people know more, because they had more time to learn things.
What’s sad is older people actually knowing less than gen-z or gen-y…
I didn’t know, thank you :)
Maybe this: https://tournesol.app/ could be of some help ?
I think it’s in Debian main repository so it should be fine :)
It won’t appears in many research because it’s a libre software. And libre softwares get almost no press coverage from medias, so no good SEO for search engines.
A port of the original can’t be added because SH2 original source code was lost by Konami: https://gamingbolt.com/konami-lost-the-source-code-for-silent-hill-2-and-3-resulting-in-hd-collections-poor-quality
Well I’d say just use popular hastags related to your posts and reply to other people.
I’m on Mastodon since 2017 and it will build slowly as you will get much more favs than direct replies anyway.
Why would you want to be discovered?
Depending on the answer a lot of things can be done IMO.
The goal is to limit one player carrying the others to much.
You’re right, but it wasn’t how I took it a the time.
The underlying message I receive was that if you don’t pay enough or you don’t make people dream Steve jobs style, you won’t get anyone to work with you.
I’m lucky, I do have the drive and I can take the time to learn news things and I get to meet some wonderful people along the way. But that’s just me being lucky.
Sorry for venting, but I do think curiosity should be on both side.
Actually I did know the amount and kind of work it required, as I have being working on game projects before (I’m sound designer, music composer and game designer).
It’s not really dumb yes, but a bit sad when you think about it.
Because I couldn’t find any dev to help me make the game I wanted to make.
The Wreck
Where did I say the statement was wrong ? Please elaborate.
1/ I just gave one example of monetisation that is working with peertube as it is now.
2/ And I explain briefly why most replies make the link with monetisation and ads.
I didn’t make any assumption in 1, I answer the question : monetisation on peertube is possible right now. In 2, I assume Op didn’t understand why people react often as if monetisation was equal to ads. But I didn’t assume Op was talking about that specifically, because if I was I wouldn’t have suggested an alternative monetisation system in 1 in the first place.
Lastly, you used the word crazy about me two sentences in a row, on a two sentences post. Chill.
I would say that the comparison hit a wall here. It seems that there is nothing between pushing a button to get money and learning how peertube is coded and is working internally for you… To be fair to YouTube creators, pushing a button isn’t enough to make you money in most cases.
There is 2 things here: 1_ you want to make and host video. 2_ you want to make videos and make money with it.
In case 1 you don’t care about money, so there is no problem. In case 2 you want money, to me if you want money you should know how to make money with the tools you have (or use other tools if needed). I agree that with Peertube it’s harder to move from case 1 to case 2 easily as it is with YouTube. But the main focus of YouTube in the last years is not sharing content but making money. As I was saying Peertube is a video host software not a tool to make money with videos. It isn’t build with this goal set as the primary one.
Op wasn’t very specific on what monetisation he was talking about either.
What is your point exactly?
And ?