Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Steam has no limit to how hot it can get. Until it eventually transitions into plasma of course. By then the oxygen and hydrogen would have separated, I imagine. Then it’s no longer water.

    Superheated steam was a problem in some steam locomotives, as running the water level too low would allow the boiler to reach temperatures that would compromise the integrity of the metal.

    Only liquid water has the boiling point as a “limit”.



  • Everything runs on an API, including steam.

    The simple fact that Epic allows API proves that they not tracking and datamining people’s information

    That’s not how anything works. Even literal spyware would have to make use of some APIs. The acronym literally just refers to a interactive protocol between software applications.

    AFAIK, legendary, the python application which Heroic uses to interact with Epic services was created by reverse-engineering the Epic store API used by their launcher, not by implementing some public spec they freely provide. It’s essentially a workaround they haven’t bothered shutting down. For now Epic hasn’t blocked it, but that’s not the same as an endorsement.

    Legendary may not have implemented the parts of the Epic launcher that collects user data, but that doesn’t mean Epic doesn’t do that.

    I mention Linux, because that is the primary use-case for Heroic. I entirely forgot it works on Windows.

    I’m under no illusions about how Steam works, but to claim EPIC of all companies is any better, is beyond rich.

    GOG I can agree with, but even they have some games that don’t work quite right without galaxy. That may improve, as those APIs are being reverse-engineered, as well.

    Steam maintains the right to erase a user’s game library without a refund

    So does GOG and Epic. The only difference is that there’s a third-party downloader for their libraries.

    All three storefronts sell at least some games with executables that function entirely on their own, no launcher necessary once the game files are acquired.

    All three also sell some games that can be shut down by their respective developers or publishers, or rely on other services that may not stick around.


  • Fortnite is riddled with overreaching anti-cheat. No shit it wont run on linux.

    GOG doesn’t sell you anything more than a license, either. The difference is that you can download and keep the game forever.

    Except you can actually do that with a lot of games on steam, too. These games don’t need steam, which means you could completely uninstall steam, and the game .exe would still work.



  • One side of your deskpad may be grippier than the other. I noticed this with my pad when I flipped it once. The keyboard side seems to have become worn and become rough on a visually unnoticeable level, so my mouse now slides way better one end of the pad than the other.

    Also, others have suggested teflon replacements for the skates.

    You can also get “universal” adhesive glass mouse skates. Once I tried glass skates on a mouse I never wanted to use anything else.

    That said I benefit from this most when I use my mouse for gaming. It might be pointless for average use, but the extremely low friction is very comfortable.






  • Start with the cheapest plan.

    If you ever find yourself wishing steam installed a game faster, then upgrade to the next best one. See if that feels like enough.

    I pay a bit more for 600mbps, but that’s because I have a home server which runs services for friends and family. It might be streaming media, be syncing nextcloud data, and uploading a snapshot to off-site backup, all at the same time, and it needs to do that without hiccups for anyone accessing it. Even then it’s more than strictly necessary. 350mbps would be VERY fast, and enough.

    Along with that comes the ability to install small games basically instantly on my gaming desktop, and big ones in the time it takes me to grab a snack, but even the cheapest speed available would otherwise be more than enough for single-person use.

    My siblings and mother live on 10mbps home wifi, and they never even complain.




  • Sony?

    Final Fantasy is owned by Square Enix.

    I suspect Sony pays them very little for the timed exclusivity, still that does help.

    But the mismanagement I’m referring to is less to do with the platform availability (though that doesn’t help) as it is with Squenixes habit of consistently over-estimating final sales, and thereby overspending on development and scope.

    Squenix did it with Tomb Raider, they did it with Deux Ex, and then axed the franchises entirely because they “failed to meet sales projections”. They still sold like hell, but “underperformed” because Squenix had completely bonkers expectations, and thereby also spent way more than warranted.

    The marketing budget for Shadow of the Tomb Raider was apparently more than a third of what they paid for development, and even the development cost was questionable.

    The exact same pattern is happening with Final Fantasy, where they try to fix waning sales by going bigger and bigger, instead of more efficient and consistent. I hope they wise up before they axe FF, too.



  • Waited for the PC version of Intergrade, and then a sale. It was absolutley fantastic IMO. But I will still do the same with Rebirth.

    Squenix keeps trying to spend more to get more, and it never fucking works.

    It’s always “our titles are performing below expectations and we will be forced to axe the project” when the whole reason things are going south is that they somehow thought there was a market to make hundreds of millions, then spend accordingly.

    And when fans aren’t interested in buying one game three times for full price:

    Rebirth didn’t need to be bigger and better than Intergrade. It just needed to be the same quality level (which was excellent, now with Rebirth its overshooting the sweet spot by a mile) and cost less than full-price.



  • Batteries catch fire. Very large ones, or many cells together can mean a very hot, very dangerous fire, with the occasional violence of a cell bursting.

    Being in close contact with something like a phone when that happens would cause burns, but they don’t “explode” with very much force. (Relatively speaking. You wouldn’t get lethal fragmentation for example, I don’t think)

    The note 7 batteries didn’t really go boom in the way an actual explosive does, though the reaction is a sudden and fast release of thermal energy, its not that much energy in terms of explosive devices.

    So no. You can’t “hack” a phone and turn it into a bomb using just the hardware that is already inside. You could start a fire, and that could be deadly, but as an explosive device the battery in most phones is not that potent.