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Cake day: June 6th, 2023

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  • Nuclear is the worst possible option to fill said gaps. Nuclear reactor need to run at a mostly stable output permanently, they are slow to react to changes and can’t be switched on or off at will.

    You could use them to generate a stable base power level, but that’s the opposite of what we need. It wouldn’t change anything regarding the need of energy storage.

    The best option currently as a gap filler is gas cause it can be turned on or off in minutes when needed.

    Not keeping up with demand is a self-made problem. Multiple EU countries already have multiple days a year where they use 100% renewables.








  • It was a bit of a hyperbole, I have no idea about the exact amount.

    Let’s say you charge your 2000mAh battery every day and your PSU is 10% more efficient than your charger (the difference is most likely not even this big).

    2Ah × 5V x 356d= 3.56kwh

    3.56kwh × 0.1 = 356Wh

    356Wh would be the difference per year, that’s about 12ct per year.

    Now estimating the power usage for fediverse messages is very hard to do since it depends on a lot of different factors (your device, cellular or WiFi data, amount of hops needed to reach you, general state of your nearby network, your instances infrastructure).

    The only even remotely similar thing I could find was emails with pictures producing about 20-40g CO2, which only slightly increases with more recipients, and Reddit usage comes at about 2.5g per minute. Comparing these two numbers just shows that all estimates done are pretty much useless for us since we have no idea how they are done.

    But if we go with a low estimate of 0.1g (slightly above SMS and somewhere around spammail level) per user seeing it and a few hundred to a thousand users seeing this even if they just scroll past, we reach the CO2 equivalent of 1kWh pretty fast without even talking about long term storage and future indexing. Not to mention that comments produce something too since they need to be federated, albeit not so much as the post itself.

    So while 10 years was a bit much, 2-3 years would be very much in the realm of possibilities, but no one knows or can even properly estimate the actual numbers.




  • Vanadium is purposefully made this way. It tries to minimise profiling by making your actions noise in a big mass of users. That only works if you use the standard config without anything to discern you.

    Mull is the other extreme of this. They try to eliminate fingerprinting by reducing the amount of trackable things in your browser.

    It’s hard to say what really is the better option. You can’t completely eliminate fingerprinting, and the more you try, the more you will stick out of the masses.



  • There is nothing that Valve could change about this with the current way games are licensed.

    All your Steam account is is a collection of lifetime leasing contracts between you and the seller. Steam already forces third parties to give you liftime access even if the game is pulled from the store page, but that contract gets voided once one of the two parties ceases to exist, be it the buyer or the studio that sells the game.

    Legally binding the games to your account instead of you also isn’t possible since in most countries you either have to be a real person or a registered entity to form contracts.


  • Jako301@feddit.detolinuxmemes@lemmy.worldLinux not in meme
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    1 month ago

    Yeah, but it lies.

    No it doesn’t, at least not if the update isn’t already a month overdue

    But a future Windows update will reset them without informing the user.

    I’ve done 3 years worth of updates in one day cause I needed too. Pretty much everything was reset including registry edits, but the privacy toggles were one of the few things that stayed persistent. Maybe it’s a EU special feature (wouldn’t be the first), but at least here they won’t change back silently.




  • Jako301@feddit.detoMemes@lemmy.mlEA gonna EA
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    2 months ago

    It’s the implementation that will probably annoy me the most. If the ingame radio station in GTA tried to sell me coke or Pepsi I probably wouldn’t even notice since it fits in with the world. But knowing EA they will probably put them in as additional loading screen that you can’t skip.


  • Jako301@feddit.detoMemes@lemmy.mlEA gonna EA
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    2 months ago

    I agree with the first part (not that it should mean they can just extract more money out of us), but the second part is something I simply don’t believe.

    Don’t get me wrong, I know budgets have increased, but the dev cost definitely didn’t by remotely the same amount. Devs wages are pretty stagnant since the initial silicon Valley boom and new tools at our disposal have made it a lot easier to create games, be it for indi devs or the corporate giants. Sure, graphics got fancier, but so did the readily aviable stock assets. High end work stations cost maybe a bit more, but they are a drop in the bucket in the 100+ million budgets of today.

    What has increased on the other hand is the amount of executives/managers and their wages. In addition to that marketing has gone up a lot, probably over half of most budgets go there. The growing corporate overhead with its archaic structures also eats up a lot.

    If we go purely by dev cost, prices should go down since the overall profit would increase with the greater amount of players. Everything else is corporate overlords throwing shitloads of money at a mediocre game to make it seem worth something.