BoscoBear
- 2 Posts
- 133 Comments
BoscoBear@lemmy.sdf.orgto
Asklemmy@lemmy.ml•Which is your default sort for posts on Lemmy?
9·2 years agoRight now I use all/new as I build my subscribe and block list. Eventually I will use subscribed/scaled
BoscoBear@lemmy.sdf.orgto
Programming@programming.dev•How did CPU (and other parts) making worked in the old days ?
1·2 years agoYou will need to watch the next one to see how a transistor works. It to, is very simple and very clever. I do know how these guys figured it out.
If you have questions I am very happy to try and help. Someone did it for me decades ago.
BoscoBear@lemmy.sdf.orgto
Programming@programming.dev•How did CPU (and other parts) making worked in the old days ?
2·2 years agoI had to find this. This explains on an atomic level how semiconductors work. For me this was important for me to gain an intrinsic understanding of what is going on in computers.
https://youtu.be/33vbFFFn04k?si=5W_ymFgYJByXf3sR
It is simple and fascinating and brilliantly clever.
BoscoBear@lemmy.sdf.orgto
Programming@programming.dev•How did CPU (and other parts) making worked in the old days ?
1·2 years agoI think you’re asking all the right questions and I think knowledge of these things makes you much more capable.
BoscoBear@lemmy.sdf.orgto
Programming@programming.dev•How did CPU (and other parts) making worked in the old days ?
9·2 years agoI think a good answer that you will understand is too long for this format. I gave a brief answer but then I went off looking for better information. Sorry to offend you.
I think this course from Ben eater on how he built his own CPU from logic gates might explain a lot.
I think it also covers how transistors work which is fundamental to how gates work.
BoscoBear@lemmy.sdf.orgto
Programming@programming.dev•How did CPU (and other parts) making worked in the old days ?
5·2 years ago-
Flashing code to a chip doesn’t really involve light.
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you used switches on the front panel to load code into the computer by setting individual bits high or low. Typically you toggled in the bootstrap loader, which was a program that read a sequence of number directly into a spot in memory. The first program loaded by the bootstrap loader was usually the absolute loader. This was another program that loaded data from some peripheral, similar to the bootstrap loader, but it could do error checking and also load to non- sequential locations.
3-the Internet isn’t light. It’s electricity. On fiber the bits may be temporarily encoded as light, but overall it is electric.
4- You can understand it all if you want. It depends on the depth to which you want to understand it. You can understand a mouse has a plastic shell. You need some organic chemistry and chemical engineering to understand how to design plastic.
5- I recommend Ben Eaters YouTube channel to get a good overview of the basics.
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Ive done it just for fun. It was some time ago. Bought a screen in a frame, a squeegee, tried a couple mask methods but was most pleased with the photosensitive stuff. It is quite fun and results were impressive for the short time I spent on it.
BoscoBear@lemmy.sdf.orgto
Showerthoughts@lemmy.world•I absolutely love milkshakes. I just wish they loved me more.
4·2 years agoIt’s a cleanse
BoscoBear@lemmy.sdf.orgto
Open Source@lemmy.ml•What open-source software would you like more people to know about?
3·2 years agoForth. Not forth compilers like gforth but the whole environment. Esp32Forth is a great implementation.
BoscoBear@lemmy.sdf.orgto
Technology@lemmy.world•what lemmy web app do you use and why?English
1·2 years agoVoyager - it was on f droid and it works.
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
1·2 years agoCan you tell me what city this is? For me this would be reason enough to move.
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
2·2 years agoThat is great! Thanks for all you do for others.
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
2·2 years agoI don’t know where you are located. I am in the US and a co-op is just a corporation so all the things that apply to a private corporation apply to a co-op. When applying for grants there are no differentiators that I can think of. One advantage for a co-op here is that there are no passive investors.
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
1·2 years agoThis is kinda off the subject but do you live this life? Would you like to code something for no money that would help people?
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
1·2 years agoTo me the opposite appears true. Beyond economy -of-scale can you give me some examples?
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
3·2 years agoThat’s a much higher percentage than I expected.
Benevolent capital is out there, especially in the startup phase. I find it arrogant and ignorant, but available. It does require risk-sharing which I find doesn’t fit the vision of the borrower.
BoscoBear@lemmy.sdf.orgto
Gaming@beehaw.org•Can somebody explain why game makers don't start their own companies together?
3·2 years agoI’m a better bookkeeper than I am a coder. I would join.
So many roles can be fractionalized that it seems doable.
Strategic leadership and consensus might be difficult. Design by committee could be the biggest enemy.

I hate rocket on my pizza!