Which makes it even more strange considering Ubisoft is based in the EU.
Which makes it even more strange considering Ubisoft is based in the EU.
Tears of the Kingdom. I did figure out where the tear in the Hebra geoglyph was and have gotten a bunch more since then. I went madlad and completed Gerudo second of the four areas despite Gerudo usually being the hardest area in these types of Zelda games, and honestly, the only really hard part of it was the temple boss, which took me a fair number of tries and a short detour from the temple for some cooking, but I eventually beat it when I discovered a trick for the second half of the fight. Now I’m just wandering the land filling the map some more and doing a bunch of side quests and shrines where I find them before I take on the Goron area third.
EDIT: I should note I’m not wandering without an objective, I wanted to make sure I visited Kakariko and Hateno villages at least. I actually spent almost my entire three-hour play session last night in and around Hateno doing side quests.
Yeah, designing games geared towards kids and younger audiences isn’t just about story/aesthetics, it’s also about difficulty. Most young kids don’t have the attention span or critical thinking skills to sit there and try to beat an enemy or puzzle that older kids or adults would find genuinely challenging.
I could split Nintendo games (I’ve played) into three groups based on target audience:
Younger: cute art style, simple challenges, short game play for young children; Kirby, Yoshi
All Ages: easy-to-learn basics to get you through the main game, but there’s more complex stuff and greater challenge if you want it; mostly pick-up-and-play but not TOO short; Mario, Pokemon, DK Country, Super Smash Bros.
Older Gamers: more (relatively) mature subject matter, challenge from the beginning, complex mechanics and/or puzzles or both to get teen/adult brains going; Metroid, Xenoblade, Fire Emblem, Zelda BotW and TotK (previous Zelda games would be in my All Ages tier)
This week in TotK I cleared the first temple (Wind Temple) and have been working on mopping up everything I can in the Hebra region so I have to spend the least time there possible moving forward. It was my least favorite part of BotW and TotK didn’t really change my opinion. One related question though: guides I’ve found say you don’t need to do the geoglyphs in order, but I’ve found the one in the northern snowfield and have combed the entire thing multiple times, including where the guides say you find the tear, but the tear is nowhere to be found. I got the one just outside Rito Village, which is supposed to be second, right away, it was readily available. Are the guides wrong, are you forced to pick them up in order?
It’s not a super-hot take, but art style >>>>> graphics when it comes to “beautiful” looking games. There are games coming out today that can run on a toaster that look far better than many AAA titles with all the fancy lighting effects and ray tracing that require you to dump 4-digit sums into a monster gaming PC to fully enjoy, all due to how the smaller games masterfully handle their art design.
People downplay the “fringe” aspect, but it istheo most common complaint I hear, that Mastodon/Lemmy are the “crazy left wing” versions of Twitter/Reddit. And while I’m not necessarily right-wing myself, as someone who’s not far-left, in any sort of political or social discussion, yeah I kinda see it. Non “fringe” people don’t want to be on a platform where anything not “fringe” gets flamed/downvoted to oblivion, even if it’s not technically a rule that the communities are “fringe” it can feel like an unwritten rule. Then if anyone tries making a not de facto “fringe” instance everyone else defederates from it, effectively killing it before it can get off the ground. Let’s be real, there are plenty of valid reasons to defederate from Threads, but a common one I do hear is because most Threads users aren’t “fringe” enough. That’s not going to attract a lot of people to Mastodon or Lemmy itself.
The only times I allow it myself are in this case (zero legal availability) and for unofficial/fan translations of games not available in your home region/language. Nobody would be getting your money anyway, no theft of compensation/profits there. If any games do become available, though, then we should support them. The more we put our money where our mouth is for a return to market for these games, the more incentive there is for companies to bring more of them back.
This is especially true when it comes to traditional gender roles in the workplace. Women in Japan are often only hired as secretaries or “office ladies” in big companies, basically to shuffle papers and serve tea. Not exactly big decision-making roles. Heck, even making an announcement is likely a big thing in this regard for a Japanese company, if they actually follow through they could really be seen as progressive by Japanese standards.
I’m a week into Tears of the Kingdom and slowly unearthing my dormant skills from BotW. I don’t remember basic enemies being as strong as they are, or else I missed something about gaining stronger armor/defense. Plugging away and will get better over time, though.
Maybe not endless Mario movies, but more Nintendo movies for sure. I’ve seen rumors that about an animated Zelda movie floating around with the success of Mario.
Threads is already 30x bigger than Lemmy and many times bigger than even Mastodon. Mass defederation won’t be making any sort of large media news outlets. We wouldn’t have any sort of significant numbers at that point.
As laughable as it sounds, the Sega 32X. I was a Genesis kid and one birthday my parents bought me Star Wars Arcade not understanding that it required the 32X to play. I kept telling them that the game wouldn’t work without it (even showing them that it wouldn’t fit in the regular Genesis slot) and they kept insisting that I must be doing something wrong or that I could just cut the corners off the cartridge to make it fit. So I wanted the 32X to play Star Wars, as well as this strange Knuckles game I kept hearing about (which I know is Knuckles’ Chaotix). Never ended up getting one. Got an N64 soon after, much better decision.
You could say… That’s no good?
You mean I can’t get the dust out of the Wii U disk drive that way?
It’s a start, but hopefully they drop the idea altogether It’s bad enough as it is, we don’t need more.
Basically “embrace, extend, extinguish” in a nutshell.
Wouldn’t the Japanese model also have a much larger library of games available and be able to use the RAM carts to boost performance?
I just started the other day, so about 4. 😋 Just got to the Temple of Time, so assuming I’m about to leave tutorial island.
Game Sack is a long-running channel that’s one of the best retro game channels IMO. They release a video every week or two. MetalJesusRocks and his endless quest for Hidden Gems is also very good.
Yep, plenty of girls/women out there who don’t really consider themselves “gamers” who will put multiple-digit hours into those management types of games. I personally know several like that. I would imagine a lot of women don’t really get into direct PVP online gaming due to the online environment and lack of attempts to appeal to female gamers with the designs of such games, but would probably play a lot of single-player in a bunch of different genres and series. As the article implies, Nintendo IPs in particular would be appealing due to lack of pandering to either the common “gamer” demographic or to what many other publishers think women want in games (overly stereotypical “girl stuff”).