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Cake day: June 25th, 2023

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  • I’m not surprised. I know people who don’t even know what an ethernet cable is. I’ve worked enough IT to realize that a tangled mess of 6 cables can be as horrifying as a Predator to people. It doesn’t help that everything is slowly going to POE, POE+ and even ++ now so it’s doubling as power as well. In analog video days I could look at the back of a random device and instantly figure out it’s purpose. That’s rapidly becoming a rarity. For a worrisome section of the population, plugging in an ethernet cable is the equivalent of building a table or performing a back flip.

    And when it comes to hacking, good god nobody knows anything. I remember we had a dozen students in high school (around 2000ish?) get suspended for “hacking” and really it was just that a section of the student body found a network storage location without any password protection and were using it as a flash drive on school grounds. Literally they just suspended anybody who signed their name on the homework assignments stored there.

    The real crime was that drive had lunch pins for all the accounts in plain text to run their system, without a password!





  • Well the entity system adds an entirely new branch of research, that works separately from workbenches. To make fast progress in the darker research you need mutliple sources of dark research in the form of trapped entities. A LOT can go into the containment of some of these entities, basically making sure you have a room that can actually hold some of this stuff. So from there I actually prefer the research loop to the main method. Not only that it doesn’t take AN ENTIRE PAWN’S DAY to actually perform. I haven’t caught anything SUPER nasty yet, but I see the pieces that will require a supermax of entity containment. I kinda feel like I could forgo research and move direct into the darker research. Make an army of ghouls.

    Honestly I feel like it’s definitely bigger than the royalty DLC, and I’m only about five hours in.




  • Perhaps the main use for technology is increasing the amount of inequality society can tolerate without collapse. I can’t fix inequality – that just seems to be what the humans want.

    However by investing in surveillance technology, computer vision, and AI I could perhaps help our society to bear unbounded amounts of inequality indefinitely, without collapse. Social collapse is a less-than-zero-sum game, whereas an unequal society is still generally more-than-zero-sum. So I posit that the latter is objectively better.

    … Are you suggesting that we increase inequality to make the world better? Like we need an overlord, be it robot or human, and the rest of the population needs to be placated, worked to the bone, and easily replaced?

    I gotta assume I am just vastly misunderstanding something in this argument, but I cannot for the life of me figure out what it is. Is it just sarcastic?




  • I mean, I understand leaving out Brick. Both Roland and Brick are not… bastions of dialogue. Both combined could be a bit much in a film. Even though he’s a fascinating character. Mordecai confuses me more. He seems like a much better straight man (comedy term, not the orientation) than Roland or Brick, and if he operates like a sniper then he makes a great diagetic narrator to move dialogue and scenes because he operates as the scout from range. Granted the CG for the bird will probably cost.

    I’m sure a good chunk was they wanted more Tiny Tina, and then they added Kreig just for the reveal moment which is… a lot of dedicated screen time just to create a moment. Seeing as he barely had any time in the trailer… clearly he doesn’t shine in this film.


  • Oh it’s easy, they just googled “Roland voice lines” and he sounds like a perfect role for Kevin heart.

    Could he pull off the borderlands 2 Roland intro? I don’t think so, but I’ve been surprised before.

    What really has me saddened is the whole pisswater gully bit. Tiny Tina is a native of pandora, Roland and Lilith are not (to my knowledge). So if anything, the roles should have been entirely reversed because:

    1. It makes more sense.

    2. It’s way funnier.

    Which means they’re messing with backstory of the characters to match… nothing. Because it doesn’t seem to make the writing better, and it differs from the original. It would also match Tiny Tina’s character so much better and mitigate the annoying whiny child part of the character that is just SHINING through this trailer.




  • Yeah, there is a large fixation on whether he did or did not pull the trigger and I genuinely feel like that’s not the straw that breaks the camel’s back, because ultimately he was told it was a clear gun.

    What matters is:

    • Did he know that there were serious concerns about gun safety on set?

    • Did he use his star power/producer role to silence those concerns?

    • Did he retaliate against people who raised those concerns?

    If he did any of those three things, then you have a rapidly strengthening case that he knowingly endangered the crew, and he should have known NOT to have aimed that gun at anybody. You made that gun unsafe and then the gun went off in your hands because you reaped what you sowed.




  • I mean, that’s a quest at it’s core but a good game works it into a narrative and makes it blend. Ideally making all 6 steps anything but tedious. Ideally interesting and fun, but at all times avoiding tedious like the plague.

    Best example I’ve seen is this: https://www.youtube.com/watch?v=K4ADco41g9s&ab_channel=Nathidraws

    Two identical "perform quest for NPC"s, which is your step 4. Negotiate for a thing in a briefcase from somebody who probably will double cross you.

    Which one is more tedious? Now combine a 4 minute run in a barren wasteland in your steps 1 and 6…

    A few other things that Cyberpunk did, There are several ways to handle that mission, those several options can cause 3 major shifts in that faction. Which affect other missions later on, indeed any time you deal with the maelstrom gang.

    Cyberpunk had a lot of flaws but, they’re at least innovating. I’ve never been in a legit standoff like that in a game. It’s always been in a static looping animation at 8 paces.