Accessibility tho
Accessibility tho
No. The Souls community is built over the shared experience of beating the challenging game we were put against. If difficulty was optional, the game wouldn’t be nearly as popular, as there wouldn’t be that common experience.
Maybe another shared experience would have allowed the game to garner a community, but then it wouldn’t be a soulslike, and soulslike as a concept would not exist. If that’s something that interests you, you can just play a game which isn’t a soulslike.
It reminds me of some Redditor who said they always instantly killed every single named companion in BG3 because they found the dialogues of said companions annoying. I have played BG3 for hundred of hours, but I don’t even think I played the same game as this person, and I think that if it was something a lot of people did, then there wouldn’t be a community around the game at all.
Like for BG3, where the central point is the story and the evolution of your companion as characters, Elden Ring’s has that defining element which caused the community to sprout, which is its fair but strict gameplay. If you remove that then all you get is one of those forgettable Ubisoft games, all the while completely destroying the community around soulslikes.
I’m extrapolating so I might be wrong, but what I get from this is that they boosted the benefits of the first scadu fragments but nerfed the benefits of the later ones, which is just changing the scaling but ultimately results in the same difficulty
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I don’t know, that’s too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo
You can long-press d-pad down to reset the inventory belt to the first item, same thing with the spells on d-pad up
Difficulty is not an accessibility issue.
There have been players who got blocked by everyone because of skills and were then unable to engage in matchmaking. I think just banning assholes is absolutely the best solution.
Fallow land is used land. It’s land that’s not currently used but its non-usage only happens its efficiency when actually used. It’s like sleeping, but for land, so it’s not free to use
Sony announced they’re dropping the PSN requirement for HD2
The game was allowed for sale worldwide, Sony changed the restrictions today on the steam store, delisting the game in 177 countries where it was previously available
Steam and arrowhead both allowed the sale of the game in non-compatible markets.
No. Sony handles the publishing on Steam. Sony set the countries allowed for sale – neither Steam, which is only the platform, nor arrowhead, who did not publish the game, have any responsibility in the matter. You’re taking away blame from Sony which is the single culprit for that mistake
Ah sorry I misunderstood your comment
No, you can’t prove that something never happens or that something doesn’t exist. You can sometimes prove something that contradicts the existence of something, but that’s not proving that the thing itself doesn’t exist, because it’s epistemologically not possible
You made a typo in your original comment
I can prove that the Christian God doesn’t exist
Shorts fucking suck. It keeps recommending to me exactly four types of videos:
Meanwhile, in a very short time, tiktok has managed to make me discover communities I had no idea I’d like to watch content from, while subtly managing to stop showing me some of the content from those communities I don’t enjoy
An israeli soldier kicked a Palestinian flag. It was trapped lol
It was illegal to be gay in my western country in the early 90s. Your opinion is wrong and sucks ass
Agreed on both, though if I ever get a personnal macbook (which I’m definitely considering, their silicon is so good), it’s definitely gonna involve a sticker
Accessibility is an extremely important topic and Elden Ring could absolutely be better in that aspect.
Difficulty, however, is unrelated to accessibility. Disabled people should be able to play difficult games – that’s what accessibility is about, letting people with disabilities experience the same content as everyone.