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Joined 11 months ago
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Cake day: July 31st, 2023

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  • No. The Souls community is built over the shared experience of beating the challenging game we were put against. If difficulty was optional, the game wouldn’t be nearly as popular, as there wouldn’t be that common experience.

    Maybe another shared experience would have allowed the game to garner a community, but then it wouldn’t be a soulslike, and soulslike as a concept would not exist. If that’s something that interests you, you can just play a game which isn’t a soulslike.

    It reminds me of some Redditor who said they always instantly killed every single named companion in BG3 because they found the dialogues of said companions annoying. I have played BG3 for hundred of hours, but I don’t even think I played the same game as this person, and I think that if it was something a lot of people did, then there wouldn’t be a community around the game at all.

    Like for BG3, where the central point is the story and the evolution of your companion as characters, Elden Ring’s has that defining element which caused the community to sprout, which is its fair but strict gameplay. If you remove that then all you get is one of those forgettable Ubisoft games, all the while completely destroying the community around soulslikes.















  • Shorts fucking suck. It keeps recommending to me exactly four types of videos:

    • stuff I have already watched, liked and commented – sometimes a few minutes prior
    • videos I’m wildly uninterested with and systematically mark as irrelevant or instantly skip, yet it keeps bringing up videos of the same subject
    • very old old “news” shorts
    • stuff of people I’m subscribed to – which is fine, just not what makes great algorithms

    Meanwhile, in a very short time, tiktok has managed to make me discover communities I had no idea I’d like to watch content from, while subtly managing to stop showing me some of the content from those communities I don’t enjoy